Progress report:
Khimera got an update that made the game faster and also introduces a lot of new strategies. Been grinding runs these last couple of days and I've improved the time in all of the categories that I've included as suggestions to donation incentives. All the runs are within similar RTA timing (2 min difference between the slowest and fastest category).
I would like to lower the estimate of my Quint's Revenge run to 25 minutes.
It has been a constant struggle for the WR between me and LVCreed since we picked this game up. Shortly after my submission to ESA he took it back and I decided to take a break. However, having my #1 spot taken away was just the motivation I needed to get back into the game and the other day I managed to get it back in style.. by one second!
I see the possibility of a sub 21 with a optimized run and that will be my motivation moving forward.
Records timeline: http://megamanleaderboards.net/index.php?page=tl&series=10&year=2016
You can force match start by issuing the command /map_restart 0 in the console. You will probably want to bind this to a key. As for the enemy models, this is not included in the base game and you will need a mod such as OSP or the more recently updated CPMA that supports these commands. I'm not completely sure what the rules are about mods though.