What is a reasonable Tone/Health to have going into the Ligar fight assuming Attack & Assail will be used?
For example, ShiningDragoon, you have 1458 Tone, 9 Health, Power Up and Attack & Assail but claim in the 8:10 WR run this is quite risky depending on what Ligar does/avoiding hits.
Being new to the game, I'm trying to find that balance of not farming for too long but also standing a fair chance against Ligar.
Found this post on GameFAQs from The Admiral which has really good information on TGL. Others have since contributed more stats/mechanics.
https://www.gamefaqs.com/boards/587320-the-guardian-legend/64314055
It's an old post yet I found it to be valuable information while learning the speedrun - especially damage stats for bosses (knowing what it is better to take hits from vs. other things).
I saw the TAS run use this code (posted on gamefaqs) and figured it would make sense for the 100 line category to be able to play at a faster speed on level 17 instead of level 9.
Pause the game at any time and press Up, Down, Up, Down, Left, Right, B, B and then press the A Button to increase the level.