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discussione: Super Metroid
precooked5 years ago

Figure I would say thank you for the helpful sources and give an update.

managed two 50's now. A 50:57 and a 50:45. Thanks for all the help. new splits look like this.

bomb: 4:57:5 varia: 10:14:5 power bomb: 17:07:2 gravity: 22:21:2 botwoon (head hit ground): 25:27:4 ridley tank: 36:51:1 finish: 50:45:8

5 E tanks 20 missle 10 super

run went to crap after twritg. Metal pirates were sloppy, Escape was sloppy, metroid rooms 1 and 3 were sloppy, missed baby skip attempt. Sub 50 is my next goal =).

The best source for learning I found was a tutorial on youtube by sweetnumb + oatsngoats, followed closley by the SM wiki.

Di10kong piace questo
discussione: Super Metroid
precooked6 years ago

thanks for all the tips, and I've watched all your pb's and took everything I could from them. Got a new pb yesterday (55:34:00). not quite where I want it but improvement.

Seems it's draygon mostly. I'm having trouble finding the xfactor timing. I have only watched a few strat videos for it but they all seem to use either a 3 tap or stutter 3, I use a stutter 2 for all of my short charges right now. Also I charge my initial spark from the righr side. doesn't help I still struggle to not spark upwards. working on it though.

I noticed a lot of runners skipping ice escape and using croc speedway. Is it a consistency thing or is croc speedway faster?

I'm gonna try and record and submit a run this weekend, I'd like to be on the board haha.

discussione: Super Metroid
precooked6 years ago

thanks for the great reply! It seems draygon is my biggest time loss..

you got me there, in my PB i fell into the moat going for ocean fly, then accidentally grabbed moat missles losing another 7 seconds. I was asking because if it saves less then 5-7 seconds I'm going to stop going for it for now.

My route is "optimal" KPDR.. so wave before LN.I use a hero shot with wave to do red tower climb.

I only grab kraid tank if I can get it sub 11, the only use I have found for it is it gives enough health to do a spark on your way back to red, but damage boost off the weaver is almost as fast

I use a 2 charge X factor then 4 missle 1 super to 2 round phantoon, in my PB I got a fast slow pattern but I screwed up my attic spark.

I use a right wall left wall timing to xfactor botwoon but for the life of me I can never get more then 2 to connect, he usually takes me 3-4 rounds.

I have to farm the sandpit for supers before draygon, then I proceed to do a halfie not a full.

Draygon is insert fav curse here. I can never seem to get my xfactor to connect and my sparks like to goof on me, which is wierd because its the only room in the game i struggle with horrizontal sparks. I usually end with blue suite but not always.. also chain damage has taken about 10 pb pace runs from me lol.

I have methods for nearly every room in the game except for "the worst room in the game" where I admittedly take it slow. I know the top tier KPDR runners do a one charge shot method to freeze the right side pirate then lay PB on him but I can't seem to get the timing. I've considered using the PKRD method and using the PB I frames to space jump through the pirates but I haven't gotten it consistent.

I wasn't sure how much damage x factor did to ridley. So supers do double damage to him but xfactors just standard? then I'm gonna stop! probably 15 seconds saved right there!

I get ridley tank instead of kraid just for LN escape. I don't actually need it but it allows me to spark across metal pirate room and damage boost or simply tank a hit off of one of the 3 muskateers. Being able to eat a ketchup is an advantage too.

Unfortunetly I don't have anything to capture my runs, or I would have submitted my 56! my early game is pretty strong, my PB ceres is 1:29 pb bombs is 5:01 pb supers 6:58 pb charge 7:59 pb varia 10:16 but my average varia is 10:30. I slowly add more optimal strats as I go. recently I added a walljump into meridia, a nicely timed jump into the next room (dont know its name) and baby skip. my baby skip isn't consistant but I go for it cause it usually decides wether I can PB or not. My ledge grabs are pretty good in most places except wrecked ship and parlor 2.. damn hjb's lol.

I appreciate your reply! looks like my biggest time saves are going to be on botwoon and draygon. I'm gonna take a watch of your pb and try and take some tips.. and good luck on a sub 50!!

Mumu_Didi piace questo
discussione: Super Metroid
precooked6 years ago

Hello, new here.

Started running SM on my snes classic about 2 months ago as a hobby. Landed on any% KPDR as 100% just seemed so tedious. I've gotten fairly competant at it with a PB of 56:08:4 and a BP of 54:17:7. Average completed run is about 58:xx:xx.

So that being said my goal is to be able to achieve a 50:xx:xx and would appreciate if anyone can help me find some time saves and answer a couple questions for me. I'm gonna ask a few then post up my splits and hope someone can tell me where I need to improve to shave off 6 minutes. Currently running 21-23%. I grab kraid tank if im minus in my splits and sometimes accidentally get moat missles in ocean fly attempts. Standard run is 4 tanks 15 missiles 10 supers and 5 PB's.

question 1: how much time does ocean fly save vs 2 spark method? Is it worth it?

question 2: Is a single X factor a time loss on Ridley if you have plasma?

Question 3: How much time does baby skip save with a 6 jump method? is it worth it?

Splits are my PB using FramePerfect:

Bombs: 5:12:6 Varia: 10:35:4 Power Bombs: 17:48:4 Gravity Suit: 23:44:8 Botwoon dead: 27:21:2 Ridley Tank: 41:43:4 Finish: 56:08:4

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