well im going with yes, so like 3 days and its final
A large portion of the messageless runs is taken up by the computer loading. If the timer starts upon movement, runs could be further optimized. Let me know what you think.
nice job man! congrats on breaking the barrier!
Mod Message: Time starts at 0:00:01.300 and ends at 0:00:20.934 with a framerate of 30 FPS to get a final time of 0:00:19.633.
Retimed using Better Speedrun Timer
honestly it wasnt active so i didnt check it for a while
Mod Message: Time starts at 0:00:03.167 and ends at 0:01:02.967 with a framerate of 30 FPS to get a final time of 0:00:59.800.
Retimed using Better SpeedrunTimer
bruh more ya ask less likely im gonna do it
Time starts at 0:00:02.100 and ends at 0:00:22.234 with a framerate of 30 FPS to get a final time of 0:00:20.133.
Retimed using Better SpeedrunTimer
Time starts at 0:00:07.467 and ends at 0:00:28.167 with a framerate of 30 FPS to get a final time of 0:00:20.700.
Retimed using Better SpeedrunTimer
After Retiming, this run is 20 seconds long, Time starts at 0:01:01.667 and ends at 0:01:22.000 with a framerate of 30 FPS to get a final time of 0:00:20.333.
Retimed using Better SpeedrunTimer
I \already have a potential mod in mind