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RussiaovROG7 years ago

Since game build on Unreal Engine 2 Most debug and other commands from engine will work Probably most interesting and working:

  • ShowDebug (player cords, velocity and more)

  • Show ("+" work, "?" no visible changes) with space ACTORINFO ? ACTORS + BSP ? COLLISION + CORONAS FALLBACKMATERIALS ? FLUID FOG PARTICLES RADII ? SKY STATICMESHES TERRAIN VOLUMES ?

  • Rmode [number] 1 - Wireframe view. 5 - Dynamic Light – normal game mode (other numbers dont give something userful)

  • KDRAW (karma its physics engine in ue2) COLLISION - more colorful version (dont show invisible walls) COM CONTACTS JOINTS ORIGIN REPULSORS SAFETIME TRIANGLES WHEEL

  • PREFERENCES - open config window

  • ShowGun - toggle the gun

userful for bind:

  • RestartLevel

  • Type - open a tiny console

P.S. probably full list of commands: https://docs.unrealengine.com/udk/Two/ConsoleCommands.html and https://docs.unrealengine.com/udk/Two/ExecFunctions.html

Upd: add some karma commands

Info su ovROG
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