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discussione: Gunner 3
Hey there, I start my timer from the first frame after the first level is loaded (when the Gunner is dropping down and you can start moving) and stop it when the final boss dies and sparks fly out of it, which I think is appropriate since it is similar to how a few other games' speedruns work. I didn't have any complete runs to submit to an "All Weapons" category which is why I hadn't made it yet, but I'm adding it now, along a light saber only one (and I'll add some rules for each of them). Sorry for not answering earlier, you can contact me on Discord for a faster response.
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