Commenti
Sconosciuto
Texas, USAoddtom7 years ago

Do you have a time limit / preferred time range for submitted runs?

discussione: Introductions
Texas, USAoddtom7 years ago

void hello_jack() { cout("HELLO" + " JACK"); for( int a = 0; a < 50; a++) { if ((rand() % 10 + 1) == 7) { cout("1"); } else { cout("!"); } } }

jackthelightning piace questo
discussione: Talk
Texas, USAoddtom7 years ago

Finding glitches is an art-form. There's not really a process to it, and the approach varies by game. It's kind of a thing you just get a feel for after you've been doing it for a while. However, I'll share some of the insights I've arrived on this topic:

A lot of glitches are found by simply playing a lot and trying out new things. In fact, there are relatively few glitches that were found by scanning the source code compared to those simply found by accident. Try combining actions that normally don't go together. Something like the LOZ:OOT navi dive could never be found in the source code, because it is a combination of two separate actions that have a unique result when performed together:

Mess around with the game's edges and see if you can find weak points. It's a process; you don't usually stumble across something big all at once. It's usually more like "Hmm that's weird, I wonder what caused it and how I can use that to my advantage." In one game I was playing, I was just trying out different button combinations, and I found out that if you spam bogus inputs, the game ignores sprite cycling. I thought this was weird and messed around with it, which led me to find that spamming keys suspends hitbox detection and even physics calculations (including gravity). This led to finding certain skips by moving through hitboxes and approaching them from different angles, warping you across several rooms at a time. The run is here: https://www.speedrun.com/hapc#Single_Run_100

Look for differences during different playthroughs. Watch other people play through it and see if they do anything different. Sometimes you can miss something simply because you've never known there was another way. I've been working with Winslinator over on Treasure Cove looking for ways to predict where a certain item will spawn. After taking notes and comparing them, we found that the location of an item required to get to the next level can be found if you recognize the pattern of where seemingly "random" NPCs start. He made a chart for it here: https://www.speedrun.com/Treasure_Cove/resources. Sometimes it's not a matter of messing with the game, but using things within the game itself. Even the manual can sometimes point out things that you might not have noticed before. The game's manual is usually a good resource for piecing together every possible thing every item can do and coming up with ways to try to combine them. It's not always just about finding glitches, but figuring out how you can apply them to your advantage.

Hope this helps!

discussione: Talk
Texas, USAoddtom7 years ago

Japanese keyboards are weird. Is that a carat ¤and¤ a big carat? And a button for the yen symbol? And the words are in English! I'm glad I don't have to learn Japanese to use an English keyboard. Is that weird to anyone else? No. Okay, just me that's weird? Yeah, you're probably right...

coolestto piace questo
discussione: Talk
Texas, USAoddtom7 years ago

Fair enough. Tell you what, I'm gonna get me one of these: (https://www.amazon.com/dp/B000HZFCT2) or similar and get back to you. That might be the best option. I think my skillset would be back to zero if I had to use a mouse and keyboard. You might have to find another friend until then :' ( But this game has been on my to-do list forever (The com players just don't understand strategy...)

discussione: Talk
Texas, USAoddtom7 years ago

OOOHHHHH PICK ME PICK ME!

Except I'm used to the Xbox 360 version.

  • EDIT - gamertag: oddtom6
Texas, USAoddtom7 years ago

How are you going to sing lovely lullabies to your viewers?

coolestto, Tron_Javolta e 3 Altri ti piace questo
discussione: Introductions
Texas, USAoddtom7 years ago

Oh, and I'd love to see someone knock Werster out of the top spot for any of the Stadium 2 runs. I'm rootin for ya, kiddo. (Undertale reference... )

discussione: Introductions
Texas, USAoddtom7 years ago

Ya know, I think that would be an interesting feature for this site. I think this is the best we have so far: https://www.speedrun.com/users#us/tx Welcome to the site!

discussione: Introductions
Texas, USAoddtom7 years ago

Hey, that's how all the greats start; I'll just try it and see how it goes... The FFVII has a pretty solid community. If you haven't already checked it out, I'd go introduce myself over there too as well. https://www.speedrun.com/ff7/forum Germany, eh? You're one of the good guys now, right? Please accept our apology in advance for when our dictator starts the next world war. : / Cheers!

Skyrodin e tsuyuame ti piace questo
discussione: Introductions
Texas, USAoddtom7 years ago

Hey, now, is it cheating if you have military training? No, I'm kidding. Welcome to the site!

P.S. I just realized that everything sounds cooler if you use the word "solo". I'm totally soloing a bag of cheetos right now, heh.

tsuyuame piace questo
discussione: Harvest Moon 64
Texas, USAoddtom7 years ago

I'm revisiting this issue because OBS is still giving me some trouble (at least I ¤think¤ it's OBS, I'm not really sure) The sound is coming through just fine during the run, in the recording, the sound doesn't match up. Is this a known issue anyone else has heard of? I thought I'd ask if there was a simpler solution or I'll have to figure this one out on my own.

discussione: The Site
Texas, USAoddtom7 years ago

I think it says something when one of the devs to CyberScore posts here before one from SR. You hit on one of the bigger issues with this- scores and times simply don't use the same variable type.

Sometimes I get the feeling that they're so overwhelmed here that they just kinda gave up. There have been multiple requests for features like a site map or FAQ page that would take maybe a weekend to implement, but when's the last time a mod replied in the bugs thread? If you're not going to implement messages soon, at least remove the "coming soon" dropdown. These aren't even new features, they're just design issues- rearranging things that are already here. I would do it for them, but I can't get in touch with them.

ALAKTORN piace questo
discussione: The Site
Texas, USAoddtom7 years ago

I don't mean to wield a pitchfork, but I have an opinion.

I ¤have¤ offered to help them with the SR site.. Multiple times... but I'm not getting a response. I would love to help implement some of these things- it's my job- and I would do it for free because I like you guys, but I don't know, maybe the contact email is as backed up as the rest of the site.

I can't exactly message Pac or Rom; I don't even really know who is in charge around here.

  1. @HowDenKing It depends on the site. Do they host speedruns? Because this isn't a high score site, and it's not structured to be one. For those of us working with the API, this kind of thing throws a wrench in everything.
TemperGrace e PrettzL ti piace questo
discussione: The Site
Texas, USAoddtom7 years ago

This is very bad for this site for several reasons:

  1. SR is already struggling to keep up with speedrunning features, so adding a high score feature will just delay the development of speedrunning features that are on the to-do list.

  2. Any game that has a point system in place of time disrupts the flow of the site. It is confusing to people who actually want to submit speedruns and it clogs the leaderboards with bogus information for developers and third-party sites using the Speedrun API. Please either submit high score runs on an appropriate site or ask for the feature to be implemented properly.

  3. Simply put, this is a site for speedrunning, not high scores. There are other sites dedicated to high scoring. High score runs should be submitted on a site that promotes high scores, not here. As stated above, most of these games already have high score leaderboards on appropriate sites, so submitting them here simply to have your name at the top of a leaderboard, without regard to how it affects the rest of us, is disrespectful to others of the community.

  4. It won't divide the player base, it will divide the ¤community¤ (which is already fairly divided). The site already has a vague mission statement, and if the site knowingly allows this kind of practice, it becomes even more vague just what belongs here and what doesn't. Do we allow tool-assisted? Do we allow save states? Nobody can agree because the site doesn't lay down any rules. Yes, the site is flexible when it comes to how a game can be timed, but if you start allowing high-¤anything¤ or low-¤anything¤, the site will start to lose credibility.

Avasam, IdahoJacket e 4 Altri ti piace questo
discussione: Introductions
Texas, USAoddtom7 years ago

If you like Hyper Light Drifter, you might like Bastion too. https://www.speedrun.com/bastion

It's not necessarily a small community, but I think every community could use a little more love.

discussione: Speedrunning
Texas, USAoddtom7 years ago

Nice. lol.

discussione: Speedrunning
Texas, USAoddtom7 years ago

The real pain is making audio work in OBS. You have to create a multi-output device that you get one chance to set the volume correcty for (you can't modify the volume once the thing is created), and it's only even useful for OBS.

discussione: Speedrunning
Texas, USAoddtom7 years ago

Llanfair is the only one I've found that works in Unix environments, but you have to jump through several hoops. You need to have a java virtual machine installed (https://www.java.com/en/download/) or your computer won't even know what to do with the .jar extension.

The other big hoop you have to jump through is modifying the security preferences. Macs try to hold your hand through all this stuff, so you have to manually tell it that yes, you know what you're doing. When you've downloaded Llanfair and java, go to the System Preferences and click on the "Security and Privacy" icon. In the "Privacy" tab, go down to the "Accessibility" tab and you'll see all the apps on your computer. You might have to click the little padlock at the bottom to make changes. Look for "Jar Launcher" or "Java" or "JRE" or something along those lines. It should have a coffee mug icon or similar. (If you can't find it, try launching Llanfair and it will crash because of your current security preferences, but this will make it show up, so it's kind of a hack, but whatever works I guess)

Basically, you want to give it universal access. Depending on what version of OS X you have, it might be a bit different. If you have an old computer, it'll be something like "Enable access for assistive devices", but you get the idea.

Even once it's installed, Llanfair sometimes doesn't like showing up or it does this thing where it pops up, but the coordinates are off-screen, which is kinda silly. So if you click Llanfair and it doesn't pop up, but it has focus (The top left says "Llanfair"), click the dropdown menu and select "Show All", and it should bring it to the front. It's not a very big application, so it might even be up and you don't notice it. It will be this ~half inch tall box that will say something like "No Segments" in whatever the default color is.

discussione: Speedrunning
Texas, USAoddtom7 years ago

Hooray for feeding people! Hooray for realizing how little I actually know about our planet...

Oxknifer piace questo
Info su oddtom
Iscritto
8 years ago
Online
11 days ago
Runs
94
Giochi corso
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Don't Starve
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