Commenti
discussione: Super Mario Odyssey
United Statesnfitzen3 years ago

@FT I think it's just whether or not the 1.0 patches are commented out.

Edit: never mind; it's just the SMO version.

discussione: Super Mario Odyssey
United Statesnfitzen3 years ago

The latest version of sbah's practice mod is here: http://sbah.sdf.org/sbah10.pchtxt

(I can't include an HTTPS link, sadly.)

United Statesnfitzen3 years ago

Would it be legal to use a datapack for an in-game timer? 1.16 allows for installing a datapack when creating the world, and I think it'd be a very easy cross-platform solution.

MinecraftGaming e KilleDragon ti piace questo
discussione: Super Mario Odyssey
United Statesnfitzen4 years ago

The entire point of the practice mod is so that you don't need to go through all that trouble.

Zoner, BTQ e 2 Altri ti piace questo
discussione: Super Mario Odyssey
United Statesnfitzen5 years ago

@LilKirbs does the 59:19.15 include mashing segments? ILs don't include those and they make up a significant portion of the game (sadly)

KrakenTheJaken e Elims ti piace questo
discussione: Super Mario Odyssey
United Statesnfitzen5 years ago

For a while, wired Pro Controllers were actually slower than using wireless. Thanks Nintendo.

discussione: Super Mario Odyssey
United Statesnfitzen5 years ago

I agree with Tech but I'd still like to offer my take.

I think the subsplits give more room for golds and they help take down a mental barrier; if you feel like you're terrible at the game you will definitely not perform as well as you would if you felt good. It's like an intentional placebo effect of sorts.

For example, almost right after Chaos implemented them he was golding like crazy and he was on 1x pace for the majority of the run (even in late game! He ended up with a 24, however; see WR VOD for details).

discussione: Super Mario Odyssey
United Statesnfitzen5 years ago

I also added another command for AUM. That was easy enough tbh; there weren't any variables to take into account.

If you know the Speedrun.com API just change the URL to any leaderboard with the params top=1 and embed=players. Variables are the only tricky thing; if there's no vars then just use https://speedrun.com/api/v1/leaderboards/smo/category/<category name>

The category name is after the # in Speedrun.com/smo with the leaderboard selected. For example, <category name> for AUM is All_Unique_Moons and Any% is Any. (https://speedrun.com/smo#All_Unique_Moons)

discussione: Super Mario Odyssey
United Statesnfitzen5 years ago

I made a command for Nightbot to dynamically display the current Any% WR that is on Speedrun.com, for lazy people like me.

Here is the URL to the command (easier to C&P; just double-click on the command):

https://nathaniel.fitzenrider.com/nightbot-custom-commands-legacy

IlluminaTea, starsmiley e 3 Altri ti piace questo
Info su nfitzen
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