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discussione: Labyrinthine
Virginia, USAmgriffin938 months ago

typically if a new run is submitted from a current version any older runs on previous versions are considered out of date and removed.... sub categories usually take time for that to be seen because they aren't run as often as main branch

CERBERVS piace questo
discussione: Labyrinthine
Virginia, USAmgriffin932 years ago

@tyshoe Looking at that subjectively it makes sense to break out individual levels for the chapters and as such has been added I also added additional "meme runs" for each level in conjunction with the completion run for the individual levels

discussione: Labyrinthine
Virginia, USAmgriffin933 years ago

@agilis ............ zero lies detected... i pale in comparison for modding the discord he usually responds instantly to anything on there before i ever have a chance to read it lol

agilis piace questo
discussione: Labyrinthine
Virginia, USAmgriffin933 years ago

@akuretaki... so case files are not intended to ever become a speedrun catagory as it stands right now... reason being im almost positive i addressed previously in the main discord page for the game itself

reason being is simple and as addressed by amallah (sorry i forgot to give you that mod sword here oversight on my part that has sense been corrected)... case files have to much randomness and variability in it there is no way to fairly present the same case file for players to challange and compete on yes the map TYPE can remain the same however the orientation of the maze landmarks safe houses supporting structures ease of navigation monsters present overall size and other variables that can contribute signifigant time to the run overall or slash minutes if you get amazing RNG also speaking on that the sheer volume of additional catagories that would need to be present is through the roof to make it semi fair for people to compete which also does not take in account player level whereas a team can have 3 level 50 (current level cap) players and 1 level 1 smurf account and as long as the smurf hosts it then the map is always going to be the smallest available and the monsters are guaranteed to be slotted from a smaller list making the overall run easier and therefor shorter tilting the scales this is further compounded by again the sheer RNG... a speedrun is an exhibit of a players skill with a sprinkle of luck the leaderboards should not be a representation of who got the best RNG but who is able to navigate and beat the game as swift as possible and so the best way to capture that kind of data is simply who can beat the game in the shortest amount of time and by beat the game i mean the story line of the game not the case files

good luck and have fun :D

agilis piace questo
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