Commenti
discussione: The Site
Varsinais-Suomi, Finlandlordlouckster2 years ago

It could just prioritize days and weeks over months

YUMmy_Bacon5 piace questo
discussione: The Site
Varsinais-Suomi, Finlandlordlouckster2 years ago

almost every run is from "last month".

YUMmy_Bacon5, MrMonsh, e diggity ti piace questo
discussione: The Site
Varsinais-Suomi, Finlandlordlouckster2 years ago

Currently, the colored boxes don't fill when toggling categories. It's so annoying to need to look at the tiny strikethrough line on the category's name! https://imgur.com/a/dcBvos9

justkeith piace questo
discussione: The Site
Varsinais-Suomi, Finlandlordlouckster2 years ago

I think the UI of that feature doesn't look good. The categories aren't listed row-by-row, and it just strikes through the text and the colored boxes don't fill for better visibility.

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

I haven't managed to get a lag frame with any score.

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

According to Sockfolder's posts: Add 500 to your score before hitting the bullet bill. If the number under R is 4 and the number under I is not 0, you spawn a line of ones.

I did a TAS that had a score of 53750. 53750+500=54250. Number under R is 4 and I is 2, but no line of ones or any lag. Is there something wrong with Sockfolder's post?

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

How can I know if I have a D70 or CF0 when jumping from the top of the stairs?

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

Using something like say, a hex editor?

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

What is the exact cause of this lag frame? And also, there's this one version of lag frame that spawns a line of ones.

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

What causes the lag frame in 8-2 BBG and is it possible to manipulate it?

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

I managed to get a good fast acceleration and pipe jump, but the bullet fired just a few frames late.

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

I'm making a TAS and I would like to find the best setup, and inputs for the pipe jump. What enemy stomps do I need to do? How long do I have to wait on the title screen if I'm not doing 8-1 FPG?

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

I'm making a TAS and I would like to see the input display for the new TAS 8-2.

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

Yes, I exclusively downloaded codec 298, which is 60fps.

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

I got my video file using youtube-dl. Using Virtualdub, I get 476.

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

And my ban is a perma-ban. It happened almost a year ago, and I still can't get in there due to me being overly curious, too much for Maru's liking.

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

The start frame is 476 (the first frame where the timer is 400) and the end frame is 9711 (the frame where all sprites are invisible). (9711-463)/60=153.917, which corresponds to console time of 2:33.913.

discussione: Super Mario Bros.
Varsinais-Suomi, Finlandlordlouckster3 years ago

According to Maru, I was trying to find ways to circumvent that rule.

Info su lordlouckster
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4 years ago
Online
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Runs
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Giochi corso
The Activision Decathlon
The Activision Decathlon
Ultima corsa 3 years ago
17
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Dragster
Dragster
Ultima corsa 3 years ago
7
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Barnstorming
Barnstorming
Ultima corsa 3 years ago
7
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Barney's Hide & Seek Game
Barney's Hide & Seek Game
Ultima corsa 3 years ago
1
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