Render was set at 3:58. Not knowing what "an advantage with timestamp" mean since the good is spread after the setting, but maybe 4:53 not wrongly attached or 5:58 get sure before normal playing?
Why allow https://www.speedrun.com/run/ydqeqwqm use Render=21(not avaliable in vanilia) I think it affects
I meant, if the runner waited for more than one second, but when the mod reject the run, he start the timing when 1s pass, is it allowed?
Here only talking about possibility, and using scripts is only to make the possibility clear(like TAS which make things with small possibility happen). That shouldn't be allowed here, but if the rate is high, there's also not much difference between script and direct doit. Tasing may allow that since it allows possible, but it's not what here care Same to April, not knowing what hardware mod mean
I know the 1s rule, but the express doesn't show more detail, so can't know the exact meaning ( If a run waited for more than 1s and some mod rejected it, can it be treated as a start from 1s?
With script duplicate can be 10x per second or something, and without script it's also possible, but the success rate would be tiny
Is All Wood Type 6type or all in current version? If 6 when a new kind of wood is added all is broken?
Sometimes the first map is no longer used as soon as it is generated. Then its NG time and NG+ time are same. Need I also give the first map part?
The only reason to REQUIRE changing rule is that the rule doesn't make sense. Izraill changed "Timing starts from first input" to "First move" when pointed some requirements don't need input.
Why not? I think S/S[both preparing and run do survival(follow the rule)] run may be fun
As said before, even if timing starts from the first affecting map, transfering can still give good. Is it NG or NG+?
When killing wither skeleton, setting the environment so that Alt+F4 can be early. For fail tries, it don't count the time? (I guess IGT timer can only read that) When unlucky, it can save a few minutes
Izraill and AwesomeCuber(didn't judge if true) held that there should be a New Game+ to place runs like (both pointed that it's a pre-release version, but then in 1.8.9 appeared). BlueCrystal hold that it isn't because the previous run needs commands. Since this kind of run don't rely on a player, I don't think it's a good idea to place one here. I'm not sure if there exist such(command) transfering for newer version, but anyway for items avaliable in 1.7, it's possible to keep to any newer version. (Also keeping gamemode is, but here treated as illegal) If following BlueCrystal's reason, the two runs need to both be 1.7, which also make possibility to get better score, but somehow good Not sure if new version run with a backpack of item make sense.
If I use java.exe instead of javaw.exe, and close the console instead of minecraft, dup success in Default Render 16
[11:27:52] [Server thread/INFO]: getchar joined the game [11:27:54] [Server thread/WARN]: Keeping entity minecraft:chicken that already exists with UUID abe6ffe9-1384-47d3-a82c-7e0e307055ac [11:27:54] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2203ms behind, skipping 44 tick(s) [11:27:56] [Server thread/INFO]: Saving and pausing game... [11:27:56] [Server thread/INFO]: Saving chunks for level 'Duplicate'/overworld
When playing Default World Render=16, even waiting for 5s and Alt+F4, relogging in no item in the inventory; ESC+Alt+F4 always too slow; Esc Taskkill is possible
When Render distance is 64, ESC and soon Alt+F4 dupped successfully
Seems render really differ. Usually when I play minecraft, I use a small render to make it not so laggy(as said before, a $300 with-screen computer in 2014), and maybe it leads to the failure
With Render 16, Superflat y=200 I can do 1->6 dup, but y=3 can't do any
If I directly Alt+F4, I almost never succeeded. ESC is before the taskkill, and the delay is also set. Or if the render distance is large enough, the current part would be later to write, and it gets easier to dup? Or when recording videos the harddisk is busier and duping is easier or harder? Is it possible that dup writes level.dat but not into the stat file? If so timer is not accurate
Pressing Alt+F4 and pressing Exit-Java hotbar, the delay till minecraft close is clear different
As normally I think, Alt+F4 tells the program to end, and if the program doesn't stop, another Alt+F4 directly stops it. Or that's actually a bug in Java or mc?
p.s. I almost never dup successfully, so I wrote a script that press ESC, wait for a moment, and kill Java. When playing Escape the Wool Complex(requires to collect enough dye to continue), the waiting timing varies. 100ms is sometimes too long(when re-get-in no item in the world), sometimes too short(when re-got-in no item in the backpack)