Honestly I think a better way would be to give starkindred runs its own category, the oath is just so strong for speedruns with its insane dash and flight mantra and more or less singlehandedly makes the skip to bonekeeper possible, optimized starkindred runs are not beatable by other oaths. Although wouldn't make much sense to make the category now since we only have 2 runs in on the category to begin with
oh sorry i usually just throw it in premiere pro and find the first frame of hp bar and chest spawn but i could see why that would be annoying for you guys, idk how to use the splits but ill figure it out
How do you guys plan on handling changes in game design affecting past runs? For example I imagine the chaser changes today are probably going to slow the fight down to some degree, so if for example fights now took longer would you invalidate past runs that now have impossibly fast fights? Also I imagine the route used in the new world record to skip bounders is probably getting patched at some point considering the amount of barriers around the area that you have to sneak around at the moment, would that get that record changed if it were made impossible?