Commenti
discussione: Shotgun Mario 64
Rio Grande do Sul, Brazilhans_fm1725 days ago

Hold Z, R and B, you can start holding it at any time before the text prompt shows up, just don't do it too late because sometimes it doesn't count, I usually do it after I hear the shot.

Rio Grande do Sul, Brazilhans_fm171 month ago

absolute cinema

Rio Grande do Sul, Brazilhans_fm171 month ago

Thank you for your response, however the timing i was discussing is the timing for ILs, and not for the full game.

Also have a wonderful day.

Rio Grande do Sul, Brazilhans_fm171 month ago

Hello, as some of you know, i am a new mod to this series and i have made a few unannounced and unaproved changes, to which, i apologize.

So, to give the Tenchu speedrunning community it's right to make the decisions on the game's timing, rules, and some softwares that should or shouldn't be allowed, i will leave this thread with a few things i would like to change on these aspects of the game, and leave you, the runners, to approve of it.

First, allowing Duckstation to be used as a method of running the game, Duckstation is currently the easiest to configure out of all PSX emulators, is highly accessible, is highly accurate and has many features which make running the game more enjoyable, such as graphical enhancements and a more tolerable GUI.

Secondly and last, the timing of the iL runs, in my opinion, starting the time on the stage select screen is a waste of time, since you would have to see a loading screen to enter the item select screen, select your items, then start the level, to watch another loading screen, to then start the level.

My solution to that would be to start the timing the first frame of when you gain control of your character, and end the timing when you lose control of character before the last cutscene of the level.

If these rules are not to welcomed by the community, then I will not add them, as I said previously, I apologize for my mistake for changing a few of the series rules without the communities permission, if you have any questions regarding these changes, leave the question in the comments of the post. If you agree or disagree with any of these changes, please leave your opinion and argument on the comments of this post

-hans_fm17

Rio Grande do Sul, Brazilhans_fm171 month ago

a category that would include beating all 12 stages on N-Tropy Cup, Wumpa Cup and Aku-Aku Cup.

<- here's the run.

PeteThePlayer piace questo
Rio Grande do Sul, Brazilhans_fm171 month ago

The game wasn't released officialy for iOS nor Android, only for Java ME, so why are those 2 platforms listed as an official platform if the only way to play the game through them is through emulators?

Rio Grande do Sul, Brazilhans_fm171 month ago

GG batzera

baTz piace questo
Rio Grande do Sul, Brazilhans_fm172 months ago

Would Retroarch's Gambatte core be allowed for speedrunning?

Sconosciuto
Rio Grande do Sul, Brazilhans_fm172 months ago

The source port for Blake Stone: Planet Strike has been allowed as a way to run the game without using dosbox.

Rio Grande do Sul, Brazilhans_fm172 months ago

DANZA KUDURO peepoBrazil

Rio Grande do Sul, Brazilhans_fm172 months ago

GGs on the wr!

Rio Grande do Sul, Brazilhans_fm173 months ago

yo gg

Zanum piace questo
Rio Grande do Sul, Brazilhans_fm173 months ago

Parabéns miojo!

miojogamer_HD piace questo
Rio Grande do Sul, Brazilhans_fm174 months ago

GG, bully on touchscreen is cancer

xdd_ piace questo
Sconosciuto
Rio Grande do Sul, Brazilhans_fm174 months ago

Np. Run was horrible anyways LUL

Rio Grande do Sul, Brazilhans_fm174 months ago

The credits on PSP are way too long, so i fast forwarded them, is that permitted?

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