Well, then each mission that has a part on the storyline would be a more accurate definition.
I think triggering a cutscene.
Maybe we can make the definition so a mission is what makes the storyline to advance, rather than technical missions which only advance % or give special items/stats to a player, thus saving the discussion about blip skipping and ambiguous definitions based on the code.
EOTL1 is such a mission, whether Quarry isn't. Ironically, Property Missions are such since you need to buy several assets to progress in the game, so it's a mission which is triggered (Desert Airport, Wang Cars, Zero's...)
You can do that in GTA Category Extentions.
I'm trying VM since I already had had trouble trying to mess with partitions. It's not old (HP15, like two years old) but not a beast.
Hey, I wanted to start speedrunning GTA:SA but my computer runs Ubuntu, so i ran into several questions:
- Is it even allowed? There is any difference with Wine emulation/direct Windows gameplay?
- I have trouble with keyboard inputs being a bit delayed, meaning that taking steep turns with cars is near impossible, forcing me to slow down while driving and steering (which is a pain in the ass and very imprecise). I'm playing on a laptop so I don't know if it's an issue of the hardware or Wine (keyboard settings are fine, indeed I tried a million different combinations and I couldn't quite find the right configuration)