Commenti
discussione: Spirits Abyss
Utah, USAchocolatecake50008 months ago

I think you should copy how dicey dungeons does it: https://www.speedrun.com/dicey_dungeons?h=Episode_1-Any-pc-steamdeck&x=wkpm6z0k-r8r1oyrn.8103pdo1-9l77pqql.rqvp407q

For dicey dungeons speedruns you can see each episode (like the different levels in this game) with all the different characters. Right now the board is all playing the same character because it's fastest but since the game tracks each char differently the board should too. Here's 2 of my speedruns I'd submit if the board got changed.

my Lexicanium Katanachi Speedrun in 1:50

And my Lexicanium Alchemistro Speedrun in 1:59

discussione: Jumper
Utah, USAchocolatecake50009 months ago

What's jumper redux?

Wow cool run! Made me go Morbius Mode ahaha y'know, keep it swifty pal!

discussione: Rango

it doesn't, where will I get my Rango fix now?

discussione: Super Meat Boy

I'm not really an IL fan/player but I say if people want to run (with those characters) let them.

CaptainAugus piace questo
discussione: Fireblob

PogChamp

discussione: Fireblob

Sounds like something a splicer would say.

JPlay piace questo
discussione: Speedrunning

purring quest, yo noid 2, and out there somewhere are good short games on steam. My bad computer runs them. yn2 is free and the other 2 are on steam

discussione: Terraria

The difficult thing about beastiary is that there are various phases of unlocks. For instance some things would be ? until more enemy kills. Also there is golden varients of each critter so it seems like a bit of a nightmare to run but we'll see. I'd imagine runs would take upwards of 10 hours. I say we wait either til a first completion of the run or more information on wiki/discord.

discussione: Super Hexagon

Is there a guide for any% menuing?

discussione: Dicey Dungeons

A very cool new glitch has been found by Tegron. It involves exiting to menu to save a lot of time. Basically the glitch involves exiting to map during the rule change after floor completion. It seems to pick a random spot on the map and not register collision. For instance moving over a monster or reuse of an upgrade station. Because there's no precedent for it I have approved the run as of right now. You can view it here. I look forward to hearing your responses. (edit) I can't seem to get the glitch working on my end so if tegron or anyone else has any information about the glitch itself please reach out to me. Also my theory is that the're running an old version of the game.

Tegron piace questo
discussione: Dicey Dungeons

Makes sense to me as having it be full-game is kinda awkward.

discussione: Dicey Dungeons

I have a lot of free time

Info su chocolatecake5000
Iscritto
7 years ago
Online
17 days ago
Runs
341
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