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discussione: Mighty Jill Off
The base game has five jump buttons: Z, Space, Left Shift, Right Shift, & Ctrl. I personally see no issue with binding 2 or 3 buttons. Really, you could bind an arbitrarily high amount of buttons and see no significant gain compared to 2 buttons due to how inputs work; anything above 2 buttons will give basically no benefit since the game waits for a key release (even if its a different button) before allowing another input.
(Also, having looked at the code, I can 100% confirm that a zip with a controller is impossible. AA forgot to add a line of code into the controller script that is responsible for zips that is normally present in the keyboard script).
discussione: Mighty Jill Off
harry is in the discord under the name of "hr", you could ask him if youd like
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