All pending run submissions from the last month-or-so have been verified! There are a few new WRs we need to frame count still, but those will be done tonight/tomorrow. We've added a few more moderators and hopefully the backlog will never get this bad ever again.
Anyways, rules change. Cup runs will now require you to start on the proper starting track.
This means you can't submit a cup run that is part of a larger run unless it is the first cup of the run.
You can still time 16 and 32 track sub-runs inside a 48 tracks run. But, this means you cannot submit Flower/Star/Special Cup runs with a Nitro Tracks run anymore, Banana/Leaf/Lightning with Retro, or Triforce/Crossing/Bell with Bonus.
We are doing this for a few reasons - to reduce the number of run submissions is one, and to encourage players to run cups as a shorter category with very little margin for error is another. Hopefully we see more fast cup runs from folks!
Eventually, we will have manually timed all of the main categories with in-game time and we may change this rule when we begin using in-game time for Cups.
Hello, For 48- and 16-Track categories, runs faster than the following times must have video proof. For runs performed on Cartridge, add 1 minute to the time requirement of 48-Track runs and 20 seconds to 16-Track runs, to account for load differences.:
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150cc: 48 tracks, no items: 1:51:00 48 tracks, items: 2:00:00 Nitro, no items: 39:00 Nitro, items: 42:00 Retro, no items: 36:30 Retro, items: 39:30 Bonus, no items: 36:00 Bonus, items: 39:00
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200cc: 48 tracks, no items: 1:28:00 48 tracks, items: 1:34:00 Nitro, no items: 30:30 Nitro, items: 32:30 Retro, no items: 29:00 Retro, items: 31:00 Bonus, no items: 28:30 Bonus, items: 30:30
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For Cup categories, the top 5 times require video proof.
The Game & Category Rules for each category have been changed to reflect this.
These times were decided upon collectively by the mod team. All runs that were submitted before today are exempt from this and will remain on the leaderboards, including the runs from the last 3 weeks that were verified today (We are deeply sorry for allowing the submission pile to build up like that, and we will try our best to not have it happen again).
didn't read this until i rejected the run. my bad - please resubmit with 200cc :)
If I could get my username changed to "amber" that would be swell, thank you
I think it's because he registered his time both as real-time and in-game time. If a Moderator could remove the in-game time from his entry, his time would be put in the right spot.
I think that, at it's core, Yoshi's Woolly World is an platformer that rewards exploration, and the Magnet Badge reduces the amount of exploration done. However, banning a mechanic of the game to make the run slower still doesn't seem right. I'm with SSR on this one. I'm fine with a no-badges category - I'll probably run it in addition to regular 100% - but I think it's best left in misc.
Hi, i'm a new streamer who is learning the 100% run. I think that the 100% run should be all hearts, stamp coins, yarn, and flowers in all levels, because that's the closest thing to a legitimate 100% in the game.
Of course, I'm still learning the run and I haven't submitted anything to speedrun.com yet, so my opinion might have literally no weight to it. I just wanted to put my two cents out there.