Commenti
XDavidXtreme4 months ago

At 0:31, there is an incredibly quick turn that also stops perfectly, as if it is a TAS input, could you explain this anomaly?

Sconosciuto
XDavidXtreme4 months ago

To keep it fair amongst other runners, we can't allow a run like this. Everybody has to play the same way including crashing where everybody should crash; of course it is possible to allow mods that do not offer any sort of advantage, but that is very rarely and we are mostly biased to not allow it either way.

The Hellbiker is the one that spawns on top of the stairs, you kill it and you will no longer crash, of course there are other strats that avoid spawning that Hellbiker, but it is up to you to decide.

Morrana_Official piace questo
Sconosciuto
XDavidXtreme4 months ago

In Docks, you have failed to kill the Hellbiker on top of the stairs which caused a crash if left alive, did you modify the game to bypass this crash?

Morrana_Official piace questo
XDavidXtreme6 months ago

This is something like 23.99, you were this close to 24.

n1kodim piace questo
XDavidXtreme11 months ago

Levels list:

  • Cemetery: 0:30
  • Atrium Complex: 1:33
  • Catacombs: 5:30
  • Cathedral: 5:54
  • Enclave: 1:49
  • Prison: 1:40
  • Opera House: 2:17
  • Asylum: 3:11
  • Snowy Bridge: 4:17
  • Town: 1:08
  • Swamp: 1:12
  • Train Station: 5:53
  • Abandoned Factory: 9:12
  • Military Base: 5:12
  • Ruins: 1:10
  • Castle: 1:39
  • The Palace: 5:22
  • Babel: 4:32
  • Forest: 1:03
  • Tower: 1:18
XDavidXtreme11 months ago

1:23 has been added to your LRT timer because death loading screens are counted.

Yumpenik piace questo
XDavidXtreme1 year ago

Rocket Launcher was used before even getting it, this is NG+.

XDavidXtreme1 year ago

Rocket Launcher used at 4:42, this is NG+

discussione: Painkiller
XDavidXtreme1 year ago

Dynamic Lights mod is not allowed, this effect not only applies to weapons but also certain enemies which will make spotting their projectiles a lot more easy, like Maso's grenades which have a big light attached to them.

discussione: Painkiller
XDavidXtreme1 year ago

Of course when a mod offers such advantages, it is banned across every level and every category. It can't be like this "In this level you are not allowed to use mod x, y, and z", not only is it ridiculous but I don't think there's people that even read level specific rules.

JayHobs piace questo
discussione: Painkiller
XDavidXtreme1 year ago

If you are referring to PowerMad, yes there are some advantages that change some Star%/100% runs. For example this ammo box in Ruins which is no longer in ground which results in my strat being completely obsolete. A change that takes out a firesack out of a wall in Loony Park which means you can destroy it without the use of grenades, which would save time in Star%/100%, same thing with Stone Pit, and so on.

discussione: Painkiller
XDavidXtreme1 year ago

It was necessary as allowing runs with mods will enable other people to install mods as well. Showing the menu is not necessary because Painkiller can be modded very easily and as such that logo can be taken out, whether a run used PowerMad is based on its effects on the run, for example a run can use PowerMad but if none of its effects are noticed, then it can't be proven. Unfortunately, PowerMad has some really obvious effects that I won't reveal due to anti-cheating reasons.

discussione: Painkiller
XDavidXtreme1 year ago

Hello, if you uninstalled it during recording, it will not cause any issue. However there are some cheats that persist through saves like /pmfreezeenemies, but these cheats can be spotted very easily, so you shouldn't worry.

JayHobs piace questo
discussione: Painkiller
XDavidXtreme1 year ago

PowerMad is not allowed because of gameplay changes that reposition certain ammo boxes and objects that completely change some strats such as Ruins Star%.

discussione: Painkiller
XDavidXtreme1 year ago

The only allowed mods for this game are the "All_levels_fix_for_PK1.5_to_1.64" and "Custom Level Loader", any other mod has additional gameplay changes and is considered as modifying the game to gain an advantage. If you are not sure if you should use a certain mod or not, please leave a comment in this thread and I'll answer.

After discussions with various members of the community, it has been decided that Chapter 5 will remain indefinitely locked to only below Trauma along with other difficulty restricted levels, as there is no way to play them without using mods.

If somebody still wishes to speedrun the following levels: City on Water, Docks, Hell, and Abandoned Facotry without difficulty restrictions, please download Painkiller: Special Edition and refer to its Speedrun.com page.

JayHobs piace questo
Sconosciuto
XDavidXtreme1 year ago

Why is the map icon's black?

XDavidXtreme1 year ago

Please, read the "Category Rules" before running a level.

XDavidXtreme1 year ago

Hello, in your video, you missed this chest, and thus you have 122/123 objects and didn't get 5 stars legitimately.

At some point you shot a Vamp Barrel with your stake and the stake counted as a destroyed object, scoreboard glitches are not allowed.

XDavidXtreme1 year ago

I managed to verify this bug, it depends on performance, if you look at the wall with windows you have a better chance at doing it.

The weapons do not change the hitbox, but some have better performance than others when held.

JayHobs piace questo
XDavidXtreme1 year ago

Hello, going through the window has been attempted for a long time, however, nobody could go through it. You will have to tell me what version of Painkiller you have, if it is from GOG or Steam, and what Graphics card along with CPU you have.

Info su XDavidXtreme
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