Last night a few of the runners had a race and unfortunately Disclude ended up Freezing hot head in his place. (See video below)
So today myself and a few others decided to figure out why this had happened and also what to do if it does happen.
Discludes Hot Head
What we tested and figured out :)
So if this happens again don't kill yourself just carry on killing hot head :)
Everyone has something they're renowned for doing in runs such as falling in certain pits failing jumps or deaths or entering certain dungeons with 1 heart.
For me it's always grabbing the Heart Piece of Shame :D (I don't even avoid it)
So what things do you guys/gals always do in your runs?
Hi all this morning I've been playing around with bomb triggers. I'm sure many of you have already looked into what happens when the Bomb Event Trigger happens. This is what I've found nothing we don't already know but it might help somebody else understand.
I know this doesn't explain what it actually happening in a Bomb Event Trigger but shows why they happen in a particular order?
The Sprite which is at the Highest Point on your RAM Watch will take priority when triggering. In Dungeon 7 you can not destroy Pillar 1 or Pillar 3 without the Green Zol being Dead Which takes up Sprite "0280" When you transition from Pillar 1 to Pillar 3 room the Values Hold until you're fully transitioned. Therefore the bomb placed in the transition is wanting to trigger to Zol and not Pillar 3. If You BET trigger from Pillar 3 to Pillar 1 Room it Spawns the Zol without the need to go near him. The Zol and Pillar 3 Share the same Sprite Memory "0280" but I have no idea why the Zol is taking Priority.
Pillar Room 1
Pillar Room 2
Pillar Room 3
Pillar Room 4
Pillar Room 4 always puzzled my why the Zol didn't spawn first even though it looks like it's sat higher then the Pillar it's actual value in the RAM is higher then Pillars. To figure out which value belonged where I killed the Zols/Pillars to see which value disappeared.
I know this might not be something new to some people but hopefully it explains it to others. I'm completely new to looking at this debug memory stuff so go easy on me :)
Also big thanks to Tompa for showing me the RAM Values etc! :)
Mods,
I've made a list of the Bomb Event Triggers and tried to add them to the Guides section but didn't work.
Is somebody able to add this?
Here is a list of the known "Bomb Event Triggers" as of 22/09/2015
Over World -Raccoon will become Tarin -Open Dungeon 8 without the Frog Song -Open the Windfish Egg without Ocarina or Marins Song (All 8 Instruments required) -Will wake up the Walrus without needing Marin -Cancels some Owl animations -Pieces of Heart are instantly grabbed -Fairy fountain in Forest "Flashes" her away -Skips some Owl animations -You can initiate the dialogue with the "SaveTheGuy" -Guy on the mountain.
Dungeons -Will instantly grab Instruments from their rooms but will Soft-lock. -Will make some enemies appear/begin their movement early -Any Dungeons - Will make the Blade Trap enemies clip through the walls in a endless cycle once all other enemies are dead. -Dungeon 2: Genie: The bottle just bounces around and the battle never begins. -Dungeon 3: Slime Eyes drops immediately, instead of having to "bonk" the wall. You can S+Q to skip the text box here without soft-locking the game -Dungeon 4: Immediately stars Angler Fishes attack pattern, slamming to the left part of the screen. -Dungeon 6: Breaks Elephant Statues in the room with L2 Power Bracelet and Statues on route to Facade. -Dungeon 7: Pillars will drop without throwing the ball at them -Dungeon 7: Spawns 2x Evil Eagle bosses. Killing both gives you 2 Heart Containers -Dungeon 8: The pushable blocks for the floor puzzles will start moving and you can control them from the door. (Enter North/South of screen) -Dungeon 8: Will "destroy" the pushable floor puzzle block (Enter from East/West of screen) -Dungeon 8: Hot Head will pop out immediately, instead of the 'grace period' the game usually grants you before he begins his pattern. -Windfish Egg: Skip the text at the beginning of fighting the Nightmares
Hi all,
Once the rule sets have finally been finalised are we able to get a description of some sort within the "Guides" area of the forum which has a list of each category defining which rules to follow within the category and a list of banned tricks/glitches.
I think this will be helpful for all runners not just new comers and we will have a set of rules to reference too. As opposed to somebody saying "Yeah we banned that last week" :)
Hi all,
Is it possible to add YouTube/Twitch links to the Trick Library for those who may be unsure what the trick is?
Not an explanation just a videoing showing the trick being done?
Could help new runners?
Hey all,
Would there be any interest for a "Glitchless" run?
There's been a few ideas on what actually is a glitch. Some people say wall clipping isn't a glitch some say it is.
I personally think that clipping to save frames etc isn't a glitch but if you're clipping to do moblin skip and the jump in D4 and block pushing etc then yes it is.
For me Glitchess% would mean playing the game as it was "intended" to be played by the developers.
Grey area would be bomb arrows but I personally think they should be allowed as there's the animation for them.
What are your thoughts on this and what would you class "glitchless" as?
Discuss.
As suggested on Skype.
We need to make a list of Skips/Tricks this glitch actually does. I'll add what I've personally done.
Add your links to Youtube and Twitch for the skips too if you have them.
1, Going into D7 Boss it reloads the boss spawning 2x Birds and the guy just bounces around. Killing both birds grants you x2 hearts. -
2, Flashes the Fairy away from her fountain in the forest.
Tried and not worked, Early D1 - Doesn't work Removing Ghost after D4 - Doesn't work Slime Key without digging up - Doesn't work Doing this into Angler Fish fight will make him do his attack animation Doing this into Genie Fight will just make his bottle dance and you're unable to do anything to it Dungeon 8 blocks for floor puzzles de-spawn but depending which side of the room you enter you can push them from where you've entered.
Glitch found by Flock and Green Tunic
Just throwing some ideas out there for a bingo/fun run or races :)
If you have any more ideas add them :)
Get the shovel without stealing. Get Tracey Potion Get all items from Raft Ride. Obtain Red/Blue Tunic. Use Shovel to collect rupees only. Only use Magic Powder to kill enemies on Over World. Collect All Owl Beaks. Use the Fairy Fountain Near D6. Sprinkle Powder on a Buzz-Blob. No Bomb Arrows. 100% Complete D1 (All Chests/Items) Fish all the fish from the pond Unlock the 4 blocks in D4 before getting the Pegasus Boots
Just some silly ideas to make into a bingo style run? (Obviously not all in 1 run)
We also used to do D3 Races so any other style race would be cool too.
Also is anybody is good at making puzzles like this one from A Link to The Past that would be cool too :) http://imgur.com/flQkz (Just like this one)
Hey all,
I've posted a Run which I did yesterday and was wondering how long it takes to get verified and placed on the leader board?
Hope I've done it right haha
Thanks
Is it possible to enter D2 without Bow-wow. It's almost as if you cannot get past the flowers without bow-wow. When you complete D2 you can "clip" past the flowers. But there isn't any way to clip into the top wall before entering... Also can't jump over flowers but you cannot super jump off the rocks to the right of the entrance... I was wondering if anybody has looked into a method to entering D2 without Bow-wow :)
Hi all,
I only recently realised that there's an alternative ending for a "Deathless" Run. If you manage to do this then you see Marin as well as the WindFish in the final cut scene.
I don't think there would be much route change other then having to purchase the Spade instead of stealing it as that is the only certain death in the other routes? (Deathless%/Marin%)
Just a small suggestion although I currently struggle to stay alive in most of my runs soooo I wouldn't be able to do this for a while haha!
thanks for reading
-Warr90