Commenti
discussione: Outlast
ValhallaTron_Javolta7 years ago

time without loads takes precedent over time with loads so yes you could still WR if your time with loads is awful

discussione: Speedrunning
ValhallaTron_Javolta7 years ago

https://www.speedrun.com/re4/forum when you go to the game itself on this site, at the left there will be tabs and one of them says Forum and it'll take you there

NihilistComedyHour e MASH ti piace questo
discussione: The Site
ValhallaTron_Javolta7 years ago

Check their runs, their videos will usually be in YouTube or Twitch, and sometimes their YouTube/twitch profile has more info given to be able to reliably contact them, or just try to contact them on YouTube/twitch as well although not as reliable

Habreno piace questo
discussione: Speedrunning
ValhallaTron_Javolta7 years ago

The person's account is 4 hours old, they probably don't know

MASH, Snougs e 2 Altri ti piace questo
discussione: Introductions
ValhallaTron_Javolta7 years ago

SUPERHOT VR is leagues harder to WR in than a simple racing game, good luck.

discussione: Call of Duty: WWII
ValhallaTron_Javolta7 years ago

Just curious, why is there a Squirtle for the 4th place icon

discussione: The Site
ValhallaTron_Javolta7 years ago

@drayden15 this is for last resort requests for moderation, I don't even need to look at the mods' profiles to know that they're active, if you want to help with moderation ask them directly

YUMmy_Bacon5 piace questo
ValhallaTron_Javolta7 years ago

I'm going to be changing the rules for Any% to properly and logically reflect the start time considering we have a time without loads section, albeit from what I've seen no one has submitted a run that is actually timed without the loads so I'll be going over the times to add that in to the current runs. Since after you pick your difficulty it goes straight to cutscene, there's no point in having the timer start when you pick your difficulty because time without loads takes precedent, so ideally the timer should start once that first cutscene/load is over.

edit: I'll be editing everyone's time with loads first just so that is at least accurate for the time being

BOZAK_115 piace questo
discussione: Speedrunning
ValhallaTron_Javolta7 years ago

Outlast Any% is one of those types as well

discussione: Speedrunning
ValhallaTron_Javolta7 years ago

As a heads up, check the date of the post next time before replying/look to see if someone already answered the question properly

Timmiluvs, NihilistComedyHour, e HowDen ti piace questo
discussione: Call of Duty: WWII
ValhallaTron_Javolta7 years ago

lmao a category for calling in all scorestreaks just sounds like a stat padder for speedrun.com

ValhallaTron_Javolta7 years ago

Gonna add that in then

discussione: The Site
ValhallaTron_Javolta7 years ago

THANK YOU FOR FIT TO SCREEN

Oxknifer, blueYOSHI e 6 Altri ti piace questo
ValhallaTron_Javolta7 years ago

So it has been brought to my attention there's an exploit that allows you to trap cop cars I'm thinking I'll just add a rule that states you can't intentionally stop and manipulate the AI into getting stuck against an object/wall, what say anyone that even checks this forum?

WinnerBit piace questo
discussione: The Site
ValhallaTron_Javolta7 years ago

CTRL + F5 and it should show

Tigame, HowDen e 3 Altri ti piace questo
discussione: Call of Duty: WWII
ValhallaTron_Javolta7 years ago

It looks like someone forgot to add subcategories for the 30 kills challenge lol

discussione: DeadCore
ValhallaTron_Javolta7 years ago

For anyone that isn't in the discord/returning after being absent for a while, the "Glitches Allowed" category was renamed to Any% to make more sense and not sound completely stupid

discussione: Outlast
ValhallaTron_Javolta7 years ago

oh original post was deleted, noice.

discussione: Outlast
ValhallaTron_Javolta7 years ago

Did they recently patch this or something? Because last time I had played, which was like a few months ago, I was able to walk through doors and all that

ValhallaTron_Javolta7 years ago

I already compared the runs which is why I took it down, the only reason there were differences in times was people not starting/stopping the time correctly or not holding forward lmao

BOZAK_115 piace questo
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