Commenti
discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

Btw, I did change the offline screen to this :

http://i.imgur.com/wolEYFa.jpg

rezoons, PrettzL e 2 Altri ti piace questo
Bourgogne, FranceTimbouton9 years ago

I don't really see how could be used in a run, but nicely found.

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

I've done 101. Using the new OoB found by Ghuia, I could theorically drop down to 95, but as I don't know how to do it and am always stuck at the first jump, I didn't use it...

PrettzL piace questo
discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

I've been thinking of a death wrap for a long time, but never thought of it that way. Nice discovery. ;)

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

So I worked on this a week ago but having some problem with my PC, I couldn't make the video, so here it is.

Pretty much self-explanatory, but basically it's just an idea for damage boosting on "Grigori's Tower". First with damage : Easy but requires one additional heart (= 3hearts total if you plan on doing the damage boost in "The Guard"). Then without damage : slightly harder as it's almost pixel perfect (but once you get the timing right, it's not that hard) and does not require any additional heart to do it.

Bonus : a small compilation representing about a fourth of all the ghost jumps I got where it didn't hurt me... Just to show how "easy" it is to do it once you get the timing right.

abbyss e PrettzL ti piace questo
discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

Forgot to mention that the time I displayed was RTA and not IGT, but I doubt it makes a huge difference on the final result.

PrettzL piace questo
discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

Looking at some of the Top 10 latests submitted runs, I've seen a somewhat considerable struggle on this part : people where usually waiting to be safe and avoid getting shot by the brute, so I wondered if you could jump just high enough to shoot a TP but low enough to drop back down before the brute's shot hit you. Without any surprise, it worked. But it felt faster, like really faster, so I decided to time it and compare it to the old strat (but the risky variation of the old strat).

Here's what I got : on average, you're about 1s faster with the new strat, whatever variation you use.

rezoons, Chrisjahim e 3 Altri ti piace questo
discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

Great news. :)

As for Skytorn, I'm keeping an eye on it since I've first seen arts of it. :P

abbyss e PrettzL ti piace questo
discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

We're 5 for now, and it's not an excessively active group.

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

Yeah, some people (not sure how many and who were they) runned the desura version (that launched in 2012 if I remember correctly) and, as for the clip, it's not present in the steam version.

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

I'd love to be able to TAS the game just to experiment this kind of thing ; I believe in a TAS environment we could be able to do this...

Though, I tryed to TAS the game months ago using Hourglass, but I couldn't make it work with OTS... :/

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

That Quintuple is incredible. :o I wonder if you'd be able to go all the way to the top of this bluebeam and above "Double Jumping"...

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

And one more strat I'll never be able to implement in my runs. :'( I've been trying this for way too long and couldn't land it. GG for landing it. ;)

EDIT : spent 40 minutes on it and landed it only twice... -_-'

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

As promised, here are the ideas I got to ease up your 4blocks jump. I note them on a scale from 1 to 4 : 4 being the most difficult (yours), 1 being the easiest.

So here's 1 (very easy, similar to a 3blocks) : http://image.noelshack.com/fichiers/2016/01/1452245774-50-8-1.png

That's 2 (medium difficulty, we could say it's equal to a 3blocks and half) : http://image.noelshack.com/fichiers/2016/01/1452245774-50-8-2.png http://image.noelshack.com/fichiers/2016/01/1452245774-50-8-2-solution.png

3 would be the same but with a red beam to prevent you from just using the teleport gun as shown above (therefore, it would still be a 4blocks, but you would not have to focus on both teleportgun and movement at the same time).

And 4 is yours. Obviously, there's a few other ways to change this jump. ;)

ps : As I said on Skype group, I'm working on other custom levels, I'll try to make a small dozen before I share them (I already have 3 and a half).

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

Second Christmas this year ! \o/ That's some exciting news ! The biggest sprite looks really badass. :)

Do you think about implementing a level creator ? (I'm sure Natos would love it. ^^) Also, please keep the in-game timer. It's a simple thing, but probably one the things that made OTS successful in the speedrunning community.

Also, I'd like to know : did some of the strat the speedrunning community came up with inspire you for OTS2 ?

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

I'm interested ! :) I know Abbys didn't run since Ghuia got his WR back, but he might be interested for a race, I'll talk to him if he doesn't reply to this post. Same goes for ChrisJahim (not sure he made a speedrun.com yet, so I'll contact him via twitter and give his answer on this thread for him if needs be).

Also, I made a Skype group : here.

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

So I was thinking it could be a good idea to create a Skype group for any runners who would be interested.

So here it is : join.

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

Yeah, I know about abbys' run, I talked with him about it last time I met him in Lyon for a small 3man race (talking about race, we should do some, seeing how many runners we are, it could be fun. ^^). And that's mainly the reason why I was wondering on the time save... I don't know if it's worth it to implement such high risk/not so high reward strats in my runs for now...

PrettzL piace questo
discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

Tryed it and I liked it. ^^

Though, that part where ghuia had trouble in his run near the end with the 4blocks high vertical boost... it's killing me... I spent 15minutes just doing this room and only managed to land the jump 3 times... :'(

Also, the elevator glitch ghuia talked about, it's really frustrating... I died the first time I entered the room and stepped on it.

As for the visual aspect of your custom levels, I didn't find anything wrong beside what rezoons talked about. And for the OoBs, I would keep them, the one in the first room is interesting for speedruns imo. As for the one ghuia talked about, maybe just add a room above with a collectible.

One last thing : I contacted OTS dev's, and Amora seams to like your project : https://twitter.com/amora_b/status/680836868502609920 ;)

ps : I'm gonna be a dick, but Ghuia, your run ain't pacifist. You destroyed the ships in the beginning. Kappa (And yeah, if you remember my attempt to make pacifist% a category, you can call me salty ;) )

discussione: Out There Somewhere
Bourgogne, FranceTimbouton9 years ago

Gonna dl it and give it a try if I have time, but I guess I'm gonna ragequit, some rooms use techniques I've never been able to pull...

Info su Timbouton
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10 years ago
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