Commenti
discussione: Jelly Escape
United StatesThog_n6 years ago

I don't think that this game needs to have 3 different 100% categories. I think a good change to make the difference seem more apparent is calling normal 100% all levels and calling 100% no special levels 100%. 100% no characters and 133% can stay the same.

Skel8ton piace questo
United StatesThog_n6 years ago

Mods are only cheating unless the category says you can use it or requires you to use it.

United StatesThog_n6 years ago

Something similar could be no left stick unless in captures. That would be a lot less painful to verify but would take like 9000 hours.

United StatesThog_n6 years ago

I think it would be interesting, we already have purple coin ILs and no one runs them so no one running them isn’t going to be a problem

IanTEB764 e oledakaajel ti piace questo
United StatesThog_n6 years ago

When you put it that way it might actually be a decent category.

United StatesThog_n6 years ago

Just longer any%. Most of the time the phrase “Any% but ...” means it’s just longer any%. Sometimes it’s different form any% like in minimum captures or jumpless but this doesn’t add any difficulty like min captures or jumpless. It is literally just long any%.

discussione: BLYM
United StatesThog_n7 years ago

Due to a new glitch which we think currently only works on CoolMath. CoolMath is the most optimal site to run on. For Glitchless I think any site could work.

United StatesThog_n7 years ago

better idea, nipple% no coins Kappa

IlluminaTea, MiningPie e 2 Altri ti piace questo
United StatesThog_n7 years ago

People already had this discussion and it boiled down to the end of Death% not being a good category because it was not competitive enough

TezLog piace questo
United StatesThog_n7 years ago

I might run this if it can by done in any%, but definitely not in AUM.

discussione: MetroCUBEVania
United StatesThog_n7 years ago

All Checkpoints was a Category brought over from the other MetroCubeVania which the rules state "Hit every checkpoint in the game". So for now if you are planning on running it just grab all the checkpoints. I might make a "No Skipping Checkpoints" Category though.

discussione: MetroCUBEVania
United StatesThog_n7 years ago

Snivy, I feel it is the mods fault for not realizing that there was another MetroCubeVania before accepting it.

United StatesThog_n7 years ago

I think that this could be fun

jacklom919, 24HourRunz e 2 Altri ti piace questo
discussione: MetroCUBEVania
United StatesThog_n7 years ago

So it turns out the mods might of made a big oof and made two MetroCubeVanias. I will try to get the mod of the other MetroCubeVania over to this version and make him a mod over here. I will add to this post if anything else happens

United StatesThog_n7 years ago

If the mods do add all hats, it should be called “all Cappy variations” or something like that.

United StatesThog_n7 years ago

No offense this sounds, this is the same idea as theo%. But this one stops at Lost instead of Sand

United StatesThog_n7 years ago

Yeah, I followed the game. Thats why

discussione: BLYM
United StatesThog_n7 years ago

Here is a hint for most speed games. If they don’t require video proof below a certain time then they will say something about it. In summary, yes we require video proof

discussione: MetroCUBEVania
United StatesThog_n7 years ago

Only use coolmath if you want your runs in the coolmath normal or coolmath hard sections

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