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discussione: Project Wingman
I gotta say that one of the biggest concerns I'd have is performance. Especially on things like Missions 4, 11, and 13, where there's a lot of Fighters around and my own framerate gets dangerously close to creeping below 60 on Mercenary difficulty as it is, thanks to the changes made to the Lighting and Cloud systems in v2.0. I can see how it would be an interesting addition and all, I'd just be concerned that there'd possibly be a hardware-based barrier to entry.
discussione: Project Wingman
I'm just now finding out about all this, does it matter if I use New or Legacy UI with the autosplitter? will that screw it up? Just making sure, I don't wanna mess with how it actually functions by accident lol.
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just a dude that likes speedruns and is (usually) pretty bad at doing them himself lmao
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