True. Sadly, being too devoted to something can set you even further back. :(
That sucks! I'm really sorry for you. If only your parents would set a limit or something instead of removing the entire thing.
Albeit a little unoptimized, skipping the second checkpoint astounded me. Great job!
I would like to avoid hate in the appel community. I understand if you misunderstood, @splitfin4, but please refrain from singling out a single person.
First of all, I've been grinding this game for far more than 4 months. Although I don't record on streams, I've beaten many custom levels that are extremely hard, and I have no raison* to cheat on that. If you think I've been making TASes for all of my runs and editing the code, then you're wrong. I actually enjoy speedrunning this game.
I don't understand why you specifically picked me out. I only have 3 world records (agh @Sir_Farcelot) and even with quite optimized times, there are others who have better ones. ?
For level 8, I cornerdeathed with I-frames through the blue platform. If you're convinced that that run is a TAS, well, honestly I can't prove anything else. I have no cheating history and I've gotten several level 8 runs. You can check my obsolete runs to see just how many level runs I have. :)
For fullgame%, I know you didn't mention it, but I'll still clarify if needed. Its something called consistency, skill, and luck. I didn't wake up one day with that run.
Wait why are you explainging how to do it!?!? Mods please see this soon...
Basically you would have to record yourself getting a pb? At least for me, recording creates some lag and makes it a lot harder to play. Besides, loading a replay, going out of the level, and pressing on that level again will still show the replay. You would have to require restarting the game before you get a run, and I'm sure nobody wants to load the game after every failed run.
I don't think making the code inaccessible or not understandable to players is a good idea because scratch is a coding website, and taking away the ability to learn from Griffpatch would be sad. An idea I had would be to ask Griffpatch himself, as he would know the most about how the replays work and stuff. He might not answer because I'm guessing he's really busy, but It's worth a shot.
Sadly, I think anything you add to a TAS can be taken away just as easily. A solution I thought of would be to take out the replay option for a TAS. Its very far fetched, but it would prevent anybody from using them. Anybody who wants to show their TAS would have to share the project. This is probably too much to ask... even then, what is there to prevent people from making their own TAS maker? ugh...
I thought of this as well. Will this help cheaters? If I were to avoid mentioning the issue, then it could happen and nobody would know. I realize that someone might try to do this. I think the best solution is to look at thier speedrunning history. Have they gotten good times in the past? This is very imprecise, but will help rule out anyone who just joins the community with a causual 24.8 level 4 run.
If I had kept this from the community, someone else might do it, or might have already done it. I would rather we address issues before they turn into arguments.
Secondly, the sprite for 'TAS' is quite short in comparison to other sprites in appel. Anybody could have copied the code into Absurd Appel and the replay would have R's instead.
A replay code is 8 digits followed by your username (or on turbowarp, player and 4 more digits) After removing the TAS_, any 4 characters will satisfy a working replay.
It doesn't actually matter how long your username is. Part of the code in 'TAS' adds TAS_ to the replay. Even I could figure it out, and I'm a very inexperienced coder. Deleting this keeps you from having to add any characters.
Hi everyone. I hope you're having a better day than I am.
Anyways, I was trying to help out @Krackerz with his collapsing run because it was rejected. I was messing around with TAS replays to prove there wasn't a way to cheat. Sadly, I found one.
TAS replay codes have 'TAS_' before your username. You can delete that as long as you add something equivalent to what you deleted. (I'm pretty sure you can't delete any of the movements or else it'll break) This means that any run could have been an edited TAS. Anybody skilled enough in TAS making could replicate Human movements, threfore making it impossible to recognize a cheated run. My run could have been TASed, a level 1 time could have been TASed (just an example :)).
I don't know if there is any solution to this.
My computer isn't that fast, so turbowarp isn't insane. But I know what you're talking about.