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discussione: Airships: Conquer the Skies
hello, I wanted to ask if this is still actively used ? I would like to make a run but mut the new diplomecy settings.
my idea for a few new category:
become emperator
- must win by being crowned emperator
- quick orders, direct control. reputation. diplomacy, coronation victory, logistics and optional autocombat must be active
- monster and research on normal
- start technology on 1
conquest+aliance
- quick orders, direct control, reputation, diplomacy, logistics and optional autocombat must be active
- monster and research on normal
- start technology on 1
- aliances etc are allowed -no crowning victory
Land conquest
- quick orders, direct control, reputation, diplomacy, logistics and optional autocombat must be active
- monster and research on normal
- start technology on 1
- aliances etc are allowed
- no airships may be built, the starting ship (if it is an airship) must be destroyed.
Diplomatic conquest.
- quick orders, direct control, reputation, diplomacy, logistics and optional autocombat must be active.
- monster and research on normal
- start technology on 1
- aliances etc are allowed
- no war may be declared by the player
- spies may be used freely
- you may only conquer a country that has declared war on you
- obtaining land through diplomacy is allowed.
- to support an allied AI in sieges is allowed
Mostrando 1 a 1 di 1
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Hi. stuff:
Email - submodetg@gmail.com
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