Commenti
discussione: Super Mario 64
United StatesSpeedNintendo5 years ago

@Swirc that's still slower than the already best strat

Bit, J_duude e 4 Altri ti piace questo
discussione: Super Mario 64
United StatesSpeedNintendo5 years ago

I think you're talking about a SM64 2P glitch. As used in this TAS:

mruns e KilleDragon ti piace questo
United StatesSpeedNintendo5 years ago

@KalamajaMees this looks like a 2.52, could be a little faster as you're not streaming at 100fps so I can't definitively tell based on your timer. And I don't know if the death screen depends on ticks or not, so without that knowledge I can't calculate the proper time for this. If you used IGT it would actually be 3+ seconds but timing it from when you started moving would probably be 2.50 seconds if deaths depend on ticks. But like I said Idk if they are dependent. They probably are but don't take my word for it.

KilleDragon piace questo
United StatesSpeedNintendo5 years ago

They were going to categorize it once someone actually did an RS or RSG run, and looks like you've done one. So now there are AAdv. categories! :)

KilleDragon piace questo
United StatesSpeedNintendo5 years ago

Here's the best route I was able to come up with, there might be some improvements, but there's no avoiding using a boat at the beginning. The spawn sucks

By the way, this route is for 1.15.1. 1.14.4 will be different but it also has a sucky spawn but nether in 1.15.1 is good so I'd recommend using it. Also keep in mind where you make the portal, if it's in the wrong spot the portal will spawn and quickly be submerged in flowing lava.

First, get 8 wood, make a boat, and a wooden pickaxe, and travel to the below coordinates:

-41 ~ -1551 and get 3 stone make a stone pickaxe, then get 6 iron, 11 stone, and 2 coal. Then make a -Stone Sword -Stone Shovel -Furnace Then cook the iron

While the iron cooks, get some stone and make a staircase out of the ravine and get flint

Then make a bucket, shears, and flint and steel

Once done, get out of the hole and get water and a stack of leaves and also 24 wool and food from the sheep. There should be sheep next to the ravine

Then go to the coordinates and dig down to the stronghold

Stronghold: 39 ~ -1559 Make the portal in this spot: https://imgur.com/a/QCPwq85

Place the furnace, and cook the mutton

Then go to the nether, hopefully find enderman and kill them in a hidey hole, then go to a blaze spawner and get 6 rods

Then go back, make eyes of ender, beds, go into the end, kill the dragon.

Stronghold: 39 ~ -1559 Make the portal in this spot: https://imgur.com/a/QCPwq85

Place the furnace, and cook the mutton

Then go to the nether, hopefully find enderman and kill them in a hidey hole, then go to a blaze spawner and get 6 rods

Then go back, make eyes of ender, beds, go into the end, kill the dragon.

simplesymbols e KilleDragon ti piace questo
United StatesSpeedNintendo5 years ago

rip

KilleDragon e Devidow ti piace questo
United StatesSpeedNintendo5 years ago

@Devidow I got 7.31 :)

And 6.76

KilleDragon piace questo
United StatesSpeedNintendo5 years ago

Wait is this SS glitched or SS glitchless?

I need to know for routing

Edit: I see, it's glitchless

simplesymbols e KilleDragon ti piace questo
United StatesSpeedNintendo5 years ago

@Devidow but what version?

KilleDragon piace questo
United StatesSpeedNintendo5 years ago

@KilleDragon It's a dumb idea, but if enough people want to do it they might add it to CE

KilleDragon piace questo
United StatesSpeedNintendo5 years ago

no

nullscythe piace questo
United StatesSpeedNintendo5 years ago

I need to get wr so you have to update the video lmao

KilleDragon piace questo
United StatesSpeedNintendo5 years ago

me too

KilleDragon piace questo
United StatesSpeedNintendo5 years ago

Also the mods have no idea how to fix it, so just put the "ce" at the end of the "mc" to get there

United StatesSpeedNintendo5 years ago

just go to speedrun.com/mcce in the meantime

United StatesSpeedNintendo5 years ago

In 1.5.2, if you have your render distance and simulation distance as low as it can go, the dragon can fly out of your view and the game will think it died, causing the portal to open.

This is considered a glitch I think, so no doing this in glitchless

discussione: Super Mario 64
United StatesSpeedNintendo5 years ago

Should we ban framewalking as a whole? No. I can personally framewalk relatively well both with a hori and an original N64 controller, and if I wasn't done with this game, I would probably practice it more and get consistent. On the other hand, the use of adapters, I will leave others to decide. It's not like ESS adapters in OOT where it grants a MASSIVE advantage, here it only saves what, 12 seconds over using the cannon? And not a huge amount over cannonless (but cannonless is very difficult, to be fair). In terms of using adapters, I'm staying on the fence for now. But if someone pulls it off in runs with a controller (possibly by switching to a hori like some do for Bowser fights) then I think it should be allowed, and if it were to be banned. Only mapping analong to digital input should be banned. Since most of the time, mods should be able to tell the difference between framewalking using an adapter an framewalking with an analog stick.

IwerSonsch piace questo
discussione: Mario Kart
United StatesSpeedNintendo5 years ago

emulator could be allowed

littlelum e JuZockt ti piace questo
United StatesSpeedNintendo5 years ago

You can't blj onto rising platforms, it was patched. Not possible

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