Thanks, we just tried another run and shaved about 1.5 minutes off the above record. Unfortunately we had no means of capturing it so it will remain unofficial. For some reason capture cards and I don't mix. :P
Splits here: https://splits.io/qp5
Quite pleased with them, especially as the PS2 loading times are insane.
Might be worth making a few guides to store these strategies in a sensible place.
So today we got a new WR, mainly improved death abuse strats in BORK, but we weren't recording so won't make it official. I stuffed up a menu and pushing the boulder on BORK, so we should be able to save 10s easily.
Also securing the ammo dump in MRG was a bit slow - has anyone figured out what actually triggers it as completed? Blowing up tank? Blowing up boxes? Killing x enemies?
Splits are linked here fwiw: https://splits.io/qcm
Good point YE, regarding disk swaps. I'm just watching your run now, and it does seem like loading times are way faster on GC than PS2 (literally twice as fast on the first level).
Hi, yeah I like the idea of the 100% becoming the 'all medals' run or whatever. Tbh, I'm not sure what other differences exist between the different consoles, co-op, etc... That could be something me and Yeya could investigate over the summer when we're done with uni.
Video wise, I'm personally not that fussed, though if it's available on a single video that would probably be best.
Maybe the best thing to do to avoid an obscene number of categories would be to scrap the difficulty categories - no one really seems interested in anything other than easy. Then split it into Xbox, PS2, and GC, each with any% and allmedals% for co-op and single. That would still be 12 categories though...
As Yeya says, great to see a couple of other people running the game.