Commenti
SingaporeSketchTV11 months ago

I can't see the mouse cursor which we use to determine when you gain battle control. According to the rules we set that as the start point. But I'm ok with this for now since the final posted time doesn't require sub-second accuracy and I'm familiar enough with when the player gains battle control. In the future if you wanna post more runs it would make the mods' lives easier if you make the mouse cursor visible. Thanks!

SingaporeSketchTV1 year ago

Time w/o loads - min;sec;ms

Tank - 5;18;534

Airforce - 3;45;900

Toxin - 6;3;633

Laser - 5;39;683

Stealth - 10;16;933

Nuke - 8;55;350

Leang - 10;30;867

Total - 50;30;900

SingaporeSketchTV1 year ago

Hey man, good work on demonstrating the trick! As much as I'd like to verify this run (as the time save is huuuge), I will have to reject it as it uses 3rd-party mods which enable functionality that would not be possible on an unmodded installation.

Thanks for pushing the thinking for this mission though! I run these missions semi-regularly and seeing how you reset the toxin counter makes me think if there could be a way to earn money otherwise before you reach the airfield.

On a side note, if you figured we would reject it anyway, why submit?

discussione: Company of Heroes
SingaporeSketchTV2 years ago

You can mine the entire top half of Carentan and it wouldn't change the RTA. Only thing I can think of that could be a game-changer would be to mine the Flak 88 spots in Mortain, or spam mines and MGs along the roads. Even then, Mortain itself is a timed mission, so you don't have unlimited time to prepare an optimal carry-over setup (this has pros and cons, but still worth noting).

But other games don't seem to be bothered by similar issues. SC2 WoL for one has an outgame resource system for the player to buy upgrades for in-game use, and they solved it by preparing saves for each mission with max possible resources.

Sure, unit comps and emplacement setups are infinitely more varied to produce savefiles for VS optimal resource values. But if it's replicable without cheating, I for one have no issue. And I imagine a meta will eventually emerge anyway.

discussione: Company of Heroes
SingaporeSketchTV3 years ago

Alright, I see. Thanks for the quick response!

discussione: Company of Heroes
SingaporeSketchTV3 years ago

It's extra work to get the timer working, and without an autosplitter you're manually timing it which is gonna have its own inaccuracy anyway. Mods/verifiers are gonna time it independently which makes the timer in the video less useful.

The only justification I can think of is to make sure the submission video is not sped up using LiveSplit or such, but if I wanted to cheat like that I would just add a different timer in post-production.

Am I missing something here?

SingaporeSketchTV5 years ago

Not sure if I'm missing something in the rules, so asking here.

For example, playing Outbreak using Reapers makes for a decent strat. But you get Reapers from the Tosh missions.

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