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The extra boost has been investigated. The extra boost was not used in any advantageous way and was all burned. The outcome would've been about the same with the correct amount of boost. The main thing is that the extra boost didn't help avoid a reset at any point. If another time comes close to this one, we will investigate again. If you reset because of a map error in the future, we won't count a bug as part of the time if two times are close. (Ex: If Player A and B are one second apart but Player A Resets due to map error, that reset time wont be counted)
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