Commenti
discussione: We Were Here Too
Washington, USASepulus7 years ago

I understand wanting to fix bugs, but it seems they're adding new things unnecessarily. Like, the grab range on the glass, if it wasn't that long in the first place, we wouldn't have a problem, but since it was already in the game, it means we have runs on older patch that will be faster than newer patch, and there's no real reason to fix it from a casual player's perspective. Maybe it ruins the immersion is that they thought? Who knows

discussione: We Were Here
Washington, USASepulus7 years ago

Yeah I'll change how I do it since it would make the most sense. Congrats on the sub-4 by the way! Hopefully I'll get to that soon

discussione: We Were Here
Washington, USASepulus7 years ago

I've been timing my runs as soon as it starts to turn to black, should I wait until it's fully black? I've been doing it this way for a while now, but I can change if we think that we should make it more uniform.

Info su Sepulus
Iscritto
8 years ago
Online
1 year ago
Runs
17
Giochi corso
We Were Here
We Were Here
Ultima corsa 7 years ago
8
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Risk of Rain
Risk of Rain
Ultima corsa 5 years ago
5
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Quake
Quake
Ultima corsa 2 years ago
2
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We Were Here Too
We Were Here Too
Ultima corsa 7 years ago
1
Run
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We Were Here
We Were Here
Ultima visita 1 year ago
159
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We Were Here Too
We Were Here Too
Ultima visita 6 years ago
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We Were Here Too
We Were Here Too
Ultima azione 7 years ago
1
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