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discussione: Mortal Kombat: Armageddon
If I'm correct, the round and timer in Konquest cannot be changed.
discussione: Mortal Kombat: Armageddon
If anything, it should at least have an official point where the run starts and end (beginning on the first cutscene with Argus and Delia and ending with the final hit to Blaze). Difficulty shouldn't be a factor considering the spikes between normal Konquest gameplay and actual fighting matches in the mode. Thanks for listening!
discussione: Mortal Kombat: Armageddon
Hello. I notice how there are rules for the Arcade mode in the game (i.e. max difficulty and standard round lengths), but there aren't any for Konquest. Is there a lack of rules because it is overlooked or are there really no limits to the Konquest mode? If there are limits, what would they be?
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