I dont know why it was decided to do it like this in the first place: but the first part has a consistent skip in the prison cell (that doesnt add anything than a few seconds and endless skip scenes more to the run) and the code of the suitcase is the only RNG in the game. I think especially the latter was wanted to avoid. Im not sure skipping this early part of the game makes things a lot easier but remove a sequence of many tedious skip scenes, that I played to start my runs many times as well. I would argue, that this doenst make the game much easier but easier to start a new run.
Hm I tried to adjust some settings, but nothing helps. Thanks though for the try!
Hey, can anyone help me with the autosplitter? After the last patch (I dont even know what it did) its not working for me anyone, is there any update planed? Do I need to switch a setting? Thanks a lot in advance :)
Thanks! Still feels like that emblem could be done even better, but wont change the pace that much anymore^^
Oh :D Thanks for the clearance, it really is strange to approach! Then I will try my luck there :)
Hey, I wanted to propose to establish also a category for every chapter. In the end this is similar to the DLC categories and, for me at least, this is more appealing than a full playthrough. Thanks for considering! Best regards Roan