Commenti
Auvergne, FranceRiddou1 month ago

the whole point of having double jump at the start is that you don't need to finish the patches fight. as soon as he hit the spikes once (better on the right side) you can jump to the next part.

Auvergne, FranceRiddou1 month ago

amuse toi bien :)

R3tr0_ piace questo
Auvergne, FranceRiddou1 month ago

it took me a few hundred tries to get that record. have fun :)

R3tr0_ piace questo
Auvergne, FranceRiddou1 month ago

pas mal le coup d'allonger le saut après l'ascension champignon. GG!

auclairdelalyn piace questo
discussione: PICO PARK
Auvergne, FranceRiddou1 month ago

the autosplitter added to livesplit is broken atm.

Auvergne, FranceRiddou3 months ago

My ears bleed. I'm not going through that again. xD

Auvergne, FranceRiddou3 months ago

c'est bien que tu ne fasses déjà qu'un saut avant ton vol astral, ça va t'éviter de changer tes habitudes pour la suite.

si tu appuies sur la touche de saut immédiatement après avoir appuyé sur la touche du vol astral alors qu'il te reste ton deuxième saut, l'animation de démarrage du vol s'annule et tu pars directement dans la direction.

si tu fais une run comme celle ci avec ça en plus, tu passeras sous 17:45 tranquille.

Auvergne, FranceRiddou3 months ago

i had it happening already before 1.3, although less often.

Auvergne, FranceRiddou6 months ago

if you have watched the top runs, you should've noticed that we die at the start of the chapter. it is not an accident. this death unlocks the fast forward the fight intro.

Rco0n piace questo
Auvergne, FranceRiddou7 months ago

i have to take away everything i said about the responsiveness at 60fps on the earlier message. i just did 3 runs under 19:30 at 60 fps. it looks like the troubles i had were due to the way i triggered the 60fps using the radeon app limiter, when i now just use the fps limiter of the advanced screen parameters of windows and have no trouble at all.

Tangchao piace questo
Auvergne, FranceRiddou8 months ago

i like the idea. and even though, playing both 60fps and higher, i don't think sheepy's movement is faster, but the responsiveness of the jumps is really not the same. i don't have any real difference between 144fps and 270fps, the other framerates i play at, so 60 and then unlimited seems fine.

i am against the use of the steam overlay, everytime i tried it the game started to lag. every graphics provider has an own software for displaying fps that works just fine, and windows now natively uses xbox gamebar which has a fps display integrated as well.

now if we do that, how do you propose we split the actual leaderboards? i don't think someone has the kind of time necessary to check everything again, and just erasing the leaderboard wouldn(t be fair for all those runners who submitted following the rules at the time.

Tangchao piace questo
Auvergne, FranceRiddou9 months ago
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Info su Riddou
Il faudrait construire des asiles de cons, mais vous imaginez un peu la taille des bâtiments.
Iscritto
11 months ago
Online
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48
Giochi corso
Sheepy: A Short Adventure
Sheepy: A Short Adventure
Ultima corsa 3 months ago
35
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KnightLight
KnightLight
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6
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100 Lil Jumps
100 Lil Jumps
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5
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PICO PARK
PICO PARK
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2
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Hollow Knight
Hollow Knight
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Hob
Hob
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Celeste
Celeste
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ENDER LILIES: Quietus of the Knights
ENDER LILIES: Quietus of the Knights
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PICO PARK
PICO PARK
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Ghostland Yard
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Sheepy: A Short Adventure
Sheepy: A Short Adventure
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Symphonia
Symphonia
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Sheepy: A Short Adventure
Sheepy: A Short Adventure
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KnightLight
KnightLight
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