Mamamia, that is his point, yes. He buys it with F3 (if you look closely, he actually clears the F1 replay while spamming on the bridge).
I wonder how consistent it proves to be, although then again, its possibilities are probably limited to buying Boatyard as far as any% goes. Very interesting regardless. Once again something "impossible" was proven possible.
You could probably take the Cortez call during Supply & Demand by starting a rampage as you pick it up, as the mission is so long.
Clothes Replay Glitch applied for Phnom Penh:
There's another variation of this that makes Lance fly extremely poorly (usually resulting in crashing into buildings and whatnot), however, this version seems consistent, at least if you trigger the replay after the guys on the first roof spawn.
The same glitch works with Supply & Demand, and looks just as funny, but doesn't save any time there.
Menno888: Before creating a replay for the clothes glitch, you clear the previous replay with F2-F3-F3 while standing where the marker is. Then you wait a second, and press F2 to save a replay that starts from the moment you cleared the previous one. After this F3 should always load the replay where you get the clothes.
At least for me, F2 before clearing the old replay isn't necessary, but before you have the clothes glitch replay saved, it's good to do it to make sure that you load a replay from the run you're actually doing (so it isn't NG+), and that you don't get a loading screen.
E: Kavu_0, good suggestion, hadn't thought of cop bribes. Just tested it and sadly it didn't work.
Video of using the clothes glitch for Cherry Poppers. You can still drive forward with shift and backwards with space bar.
This gets rid of most of the bullshit that can be thrown at you during Cherry Poppers, as you can't get arrested. Also speeds it up, because you don't have to care about the 20s timer for wanted stars to vanish.
Well, the difference is, you can save these replays during your current run. The glitch that fails a rampage and gives you infinite ammo requires a replay from another run, or save file completely.
I tested triggering the rampage with a replay while buying a safe house, and it turns out you get the same rampage glitch that I posted a video of earlier.
E: Tested the saved replay rampage some more, apparently you can run past the rampage marker while on a mission, so you don't actually trigger it then. Once you're no longer on a mission you can watch the replay and pick up the rampage then.
Interesting. I assumed the saved replays wouldn't be good for anything, because they didn't work with the asset purchase glitch, but clearly I was mistaken. Definitely has potential.
They indeed do spawn at the same locations every time. I tested it and it caused the game to softlock one time and crash another.
Video example of using the rampage glitch for duping Jury Fury:
Video of the rampage glitch:
I didn't really test that much, in fact PW-Taxi was the only one I actually did. I also figured Boatyard was close enough to Cherrypoppers to get there in time with the VCN heli, but didn't actually test if it works there (highly unlikely to be actually useful, to say the least).
I'd imagine if you did this during Jury Fury, it would spawn four jurors and you'd only need to scare two of them, so it would skip a whole bunch of driving. Joshimuz showed something like that with the android version ages ago.
Funny thing about that freeze is that for me it showed as a loading screen, but apparently it got recorded as the screen freezing right before it. Tbh, I'm pretty indifferent on whether to exclude the time lost there or not.
I didn't realize my splitting was so bad that it alone brings the time to 1:26:05. Still going auto-splitterless and proud though. :P
Oops, quick enough inputs work too, holding TAB just makes it impossible to fail.
"you press TAB to answer the call, and immediately press RMB for a short time."
->
"you hold TAB to answer the call, then press RMB to aim" or sth.
The key thing is that you're still holding TAB when you aim.
You can still use the pole when he doesn't follow right away. Easy to setup too, with the additional time (you can briefly see how Shanz lines it up in his clip). I suppose this could be useful for when there's a cop close by, though.