Commenti
discussione: Talk
United StatesROMaster28 years ago

I always felt that trying to beat a proof-less record with another proof-less record opens up a can of worms that can't be closed, especially if one of the runs is from a moderator.

Video should always be recorded if possible. Like with what Yajijy said, if a runner actually cares about their runs being on a leaderboard, they should put in some effort into proving them. Even a video recorded from a potato will help in proving a record. Sure, it may not be an entertaining watch for viewers, but at least you have proof for your time. If you're in a situation where you have no means to prove your times (like me currently) then practice and refine your skill in the game until you have a means to. Of course, coming out of the blue and getting a WR in a popular game will catch some eyes, but at least then you can prove yourself.

United StatesROMaster28 years ago

Using Glitchless as a name doesn't have as bad as a connotation as it may seem. If it's a fair explanation to what the category is, with little disagreement from the other runners, then it's applicable. While specifying the glitch in the title can help, sometimes it becomes a mouthful when something shorter works just as well.

To be honest it's not worth worrying about until I or someone else does a run of it.

United StatesROMaster28 years ago

Cover: http://vignette2.wikia.nocookie.net/cnc/images/a/a7/C%26C3-the-forgotten_logo.png/revision/latest?cb=20120810011658 There's no fake game cover art for the mod, so there's just the logo to use

Background: http://theforgotten.cnclabs.com/images/conceptart/TiberianChaos.jpg

discussione: The Site
United StatesROMaster28 years ago

An app isn't in the works, but they are working on a mobile friendly version of the site for mobile users.

https://twitter.com/pac/status/729766504837701633

United StatesROMaster28 years ago

I'm doing an overhaul of the timing methods for the series. Prospective runners shouldn't worry about timing for now; I'll time runs manually to remove loads.

discussione: The Site
United StatesROMaster28 years ago

Got a new one: Oldest World Records -- Contains all the records on site that are older than 1,000 days (2 years, 9 months).

A quick list of the oldest full game runs (over 4,000 days old/11 years): • Syberia - Any%Who Framed Roger Rabbit? (NES) - Any%Indiana Jones and the Last Crusade Taito - Any%Adventures of Lolo 3 - Any%Dino Crisis - any%The Lone Ranger - Any%Ultimate Doom - Knee Deep in the Dead {UV Speed}

Some of the more popular categories with long held records are: • Donkey Kong Country Returns - Any%Kirby Super Star Ultra - Gourmet RaceSuper Mario 3D Land - Any%SSX Tricky - Tokyo Megaplex; Time TrialStar Wars: Rogue Squadron - Rescue on Kessel; X-Wing

and the ones that are (somewhat) actively trying to be beaten: • Sparkster (SNES) - NormalMirror's Edge - Edge; RunsDonkey Kong Country Returns - Any%Mario Party DS - Boss BashSuper Dodge Ball - Easy

Note: It doesn't take notice of multiple world record holders, so some may not be accurate. The ones I listed above are.

PurpleSun e stoot ti piace questo
discussione: StarCraft
United StatesROMaster28 years ago

No option to follow series yet, so you have to check manually on occasion :/

And given how the PC version greatly overshadows the N64 port, I agree with waiting on a run.

discussione: The Site
United StatesROMaster28 years ago

GIF avatars/uploads bypass any apparent size limitations. They don't resized either, so animated ones can get really huge. Example.

United StatesROMaster28 years ago

Overlooking the wikia for the missions, I've noticed there's multiple choices on some of them. My current predicament makes it difficult for me to check in game to see if there's differences based on the arrow selected. If someone could list the variations to each mission, it'd be a great help.

United StatesROMaster28 years ago

I'm not sure what causes this to happen. My best guess is during the time Tanya walks onto the bridge (being technically on land and in air), the game isn't sure she's alive. It's at about the same time the internal timer starts to monitor her status, and if she's flagged as dead by mistake, the mission is over from Tanya dying on the inside.

Until the cause is known, I'm opting to exclude the time wasted caused by this glitch in full campaign runs. The segment can't be spliced out of the video, but it can be removed from real time and not penalize game time.

YoshQ e nin_talal ti piace questo
discussione: Command & Conquer
United StatesROMaster28 years ago

I would answer that question but every time I remember this thread I'm on a computer with strict control that doesn't let me do that so I could explain...

discussione: Command & Conquer
United StatesROMaster28 years ago

There's several games in the series that have mods with campaigns that can be ran. Ones that I know of are:

Mental Omega - Already added to the series with a few mission runs. Really well made and well polished, but the difficulty is absolutely ridiculous. Tread lightly. • Twisted Insurrection - Also already added but with no runs yet. Stand-alone mod that doesn't require Tiberian Sun. Also well made. • The Dawn of the Tiberium Age - Combines the best parts of Tiberian Dawn and Red Alert 1, including the factions. Not much of a campaign yet. Also stand-alone. • Rise of the Reds - Mod for Zero Hour. Adds Soviets and Europe as factions and overhauls the existing ones. Plans on having a campaign. • Renegade X - Re-creation of Renegade brought to Unreal Engine 3. Have not been able to install this so I'm not 100% sure their campaign is complete. • OpenRA - Open source re-creation of Red Alert 1 with competition in mind. Also has mods for Tiberian Dawn and Dune 2000.

This isn't all encompassing, just the ones I've noticed a lot. I'll be happy to add one once someone does a run of it.

discussione: The Site
United StatesROMaster28 years ago

https://www.speedrun.com/fusion#Any1

Looking at biospark's run, the site says it's obsolete. For some reason this run of his isn't considered obsolete, but it's not the one being shown on the leaderboard.

discussione: The Site
United StatesROMaster28 years ago

From now on I'll post here for all things related to stats, to prevent making too many threads, and to casually post new things. Until I make new versions of the following to put into the thread, here's what I've posted so far:

User Stats thread - Compiled with data from 2016-06-05 • Game Stats thread - Compiled with data from 2016-04-21 • Black hole'd runs - Runs that don't exist on any leaderboard, regardless of obsoletion. Compiled with data sometime around 2016-05-09 • Games with co-op categories - Compiled with data sometime before 2016-05-13 • Runs that have been pending for a long time - Helpful for those looking to replace inactive moderators • Leaderboards with the least/most time with the most players/runsRuns without videos, by ranking - Lists the runs with the highest positions by leaderboard that are missing videos, and in most cases actual proof. Take those runs with a grain of salt. Leaderboards with poorly organized times with/without loads make their positions inaccurate, so some runs are higher/missing as result. HiveMC DeathRun's runs were removed because of how they prove their runs. The Mario Kart series has quite a lot of world records without videos. Portal 1/2 also has this problem, among others. • Shortest Leaderboards - Lists the 1000 shortest full-game leaderboards for people who want to do an easy and quick run.

Note: Google Sheets seems to be somewhat buggy with the temporary filters (what you make when you sort).

stoot e PurpleSun ti piace questo
United StatesROMaster28 years ago

Revisiting this topic since I can re-time the campaigns for individual levels.

There is no provided in-game timer, so in-game time won't be used. Real time for full-game runs is good how it currently is: starting on the beginning the campaign and ending on the last "You Are Victorious" splash.

How 'time without loads' can be recorded varies. It can start from: • The start of the cutscene (which can vary greatly) • The first frame the cursor appears (aka battle control online) -- I currently do this for Red Alert 2 and Yuri's Revenge. • The first frame the bottom HUD is visible -- most consistent, but there's a brief period of time before it you can control units.

It ends when "You Are Victorious" appears, since that's very consistent and formally marks the end of the missions. Individual levels should use just 'time without loads', since using real time doesn't make as much sense for them.

Edit: For the time being I'm adding 'time without loads' starting with the cursor and ending with "You Are Victorious". I'm keeping track of all the times so I can change them to something else fairly easily. If you see times that should be tied but aren't, I'm including milliseconds but still hiding them (so the boards look better).

discussione: The Site
United StatesROMaster28 years ago

Here you go: https://docs.google.com/spreadsheets/d/103VmPIdoca_orROUA_FDwqKGSpfwi5-lz5dKWyyXPa8/edit?usp=sharing

If you need more info to help just ask. I would provide the times but as I've mentioned the API has a bug with times when they include no loads.

discussione: The Site
United StatesROMaster28 years ago

I'm trying to come up with a better formula for 'Weighted Records' that doesn't harshly punish those with really close 2nd place or lower. Like for Super Mario Sunshine's Any%, nindiddeh shouldn't have his rank cut in half for being very closely behind an extremely competitive leaderboard. Standard deviation should be able to help remedy this, but I'm not quite sure how to use it.

The same goes with the absurdly high times as I've mentioned before. It's difficult to create a catch-all formula to remove the let's play runs and not include the runs that aren't. Removing times in the upper limit of the interquartile range removes this run when it shouldn't, though it's using all runs. How do I prevent 2nd place in this game from being added, since it's practically a let's play by comparison? Distance from 1st place gives really weird results.

discussione: The Site
United StatesROMaster28 years ago

If this has been a problem for a while, there's probably a large number of runs with incorrect times due to the weird time shifting (and poor moderation). Changing the backend should fix future problems though.

In the meantime, Prawnik675, do you want me to list every submitted run so you can fix the times?

Info su ROMaster2
Iscritto
10 years ago
Online
1 year ago
Runs
249
Giochi corso
Command & Conquer: Red Alert 2
Command & Conquer: Red Alert 2
Ultima corsa 7 years ago
115
Runs
Command & Conquer: Yuri's Revenge
Command & Conquer: Yuri's Revenge
Ultima corsa 8 years ago
48
Runs
Command & Conquer: Tiberian Sun
Command & Conquer: Tiberian Sun
Ultima corsa 8 years ago
40
Runs
Command & Conquer: Tiberian Sun - Firestorm
19
Runs
Battalion Wars
Battalion Wars
Ultima corsa 8 years ago
9
Runs
Rise of Nations
Rise of Nations
Ultima corsa 7 years ago
5
Runs
Command & Conquer: Renegade
Command & Conquer: Renegade
Ultima corsa 7 years ago
3
Runs
Psycho Waluigi
Psycho Waluigi
Ultima corsa 7 years ago
3
Runs
Giochi seguiti
Command & Conquer (Tiberian Dawn)
Command & Conquer (Tiberian Dawn)
Ultima visita 1 year ago
1,616
visite
Command & Conquer - The Covert Operations
563
visite
Command & Conquer: Red Alert
Command & Conquer: Red Alert
Ultima visita 3 years ago
1,359
visite
Command & Conquer: Red Alert - Counterstrike
574
visite
Command & Conquer: Red Alert - The Aftermath
538
visite
Command & Conquer: Tiberian Sun
Command & Conquer: Tiberian Sun
Ultima visita 3 years ago
1,548
visite
Command & Conquer: Tiberian Sun - Firestorm
829
visite
Command & Conquer: Red Alert 2
Command & Conquer: Red Alert 2
Ultima visita 1 year ago
275
visite
Giochi moderati
Warcraft III: Reign of Chaos
Warcraft III: Reign of Chaos
Ultima azione 5 years ago
448
azioni
Command & Conquer: Generals - Zero Hour
428
azioni
StarCraft
StarCraft
Ultima azione 4 years ago
344
azioni
Command & Conquer: Renegade
Command & Conquer: Renegade
Ultima azione 5 years ago
327
azioni
Command & Conquer: Red Alert 2
Command & Conquer: Red Alert 2
Ultima azione 5 years ago
288
azioni
Command & Conquer 3: Tiberium Wars
Command & Conquer 3: Tiberium Wars
Ultima azione 5 years ago
230
azioni
Command & Conquer: Generals
Command & Conquer: Generals
Ultima azione 6 years ago
212
azioni
Mental Omega
Mental Omega
Ultima azione 6 years ago
125
azioni