Discussioni
British Columbia, CanadaPolonxy3 years ago

Like bruh its faster by a few seconds

Gaming_64 piace questo
British Columbia, CanadaPolonxy3 years ago

Here is the link to the Mario vs. Donkey Kong series speedrunning server https://discord.gg/dvcXxSqnPM

Gaming_64, Pear, e Orange_Tier ti piace questo
British Columbia, CanadaPolonxy3 years ago

I've contacted the Support Hub for SRC to add "Mario and Donkey Kong: Minis on the Move" and "Mini Mario & Friends: Amiibo Challenge" to this series as they are apart of the Mario vs. Donkey Kong franchise/series.

I wrote this

"Hello, I'm mod for one of the Mario vs. Donkey Kong games and I'm asking to have some of the games that are apart of the franchise to be apart of the Mario vs. Donkey Series. Specifically "Mario and Donkey Kong: Minis on the Move" https://www.speedrun.com/mario_and_donkey_kong_minis_on_the_move

as well as "Mini Mario & Friends: Amiibo Challenge" Whos game title is missing a capital A for Amiibo as seen on other websites such as Wikipedia https://en.wikipedia.org/wiki/Mini_Mario_%26_Friends:_Amiibo_Challenge https://www.speedrun.com/mini_mario_and_friends_amiibo_challenge

Both games say on Wikipedia that they are apart of the "Mario vs. Donkey Kong" series so I'd like to see this change.

I'm also asking for the Title for our Series "Mario vs Donkey Kong" to have a period (.) after "vs" as that's how it appears on every other website except this one.

Please ignore the the tabs above, as they were required to submit one of these things.

Thank you for your time as I know this is probably a lot to ask. -Polonxy"

The period after "vs" in the series title has already been done by StarrlightSims which I didn't know you could do as for individual games, you cannot change the title for.

Gaming_64 piace questo
British Columbia, CanadaPolonxy4 years ago

Can you include the Nintendo DS versions of this game(s) to the leaderboard?

Gaming_64 piace questo
British Columbia, CanadaPolonxy4 years ago

In this game there are three Stories, Easy, Medium, and Hard. Each story has a different layout of levels and you play as a different dino for each. I'd like to see the leaderboard change to this. Since there are no rules i do not think the current moderator has played the game which is understandable because dsiware. I'm willing to moderate the game if necessary.

Gaming_64 piace questo
British Columbia, CanadaPolonxy4 years ago

Hello, i've noticed inconsistency in the IL times and was wondering when does the timer ACTUALLY start and stop?

Like there are multiple runs that are in 30fps but their times are not divisible by 0.033 which is 1 frame.

thank you!

Gaming_64 piace questo
British Columbia, CanadaPolonxy4 years ago

RIP Official WR, phone died around mid World 17. Got the stream back up after W18-1 or around there.

The only death is in 13-6 due to dumb movement.

https://splits.io/7mbm

Gaming_64 piace questo
British Columbia, CanadaPolonxy4 years ago

This is a list of 4 DK stages that have a faster documented 100% then our current Any% times. These details were gathered from https://cyberscore.me.uk/game/830

What I did is that I took the high score and subtracted the collection score and perfect bonus which always adds up to 9000 points. That leaves us with only the time score. If we divide the time score by 20 we will get the final time. Keep in mind these are all 100% times. So it's kinda dumb that we have slower Any% times.

1-DK 13,480 - 9000 = 4,480 4,480/20 = 224 Time: 1:16

3-DK 13,840 - 9000 = 4,840 4,840/20 = 242 Time: 0:58

5-DK 13,600 - 9000 = 4,600 4,600/20 = 230 Time: 1:10

6-DK 13,700 - 9000 = 4,700 4,700/20 = 235 Time: 1:05

Gaming_64 piace questo
British Columbia, CanadaPolonxy4 years ago

I was testing to see if my phone would be able to record a full game run of the Super Mario Challenge. Turns out that it doesn't and my phone cuts a recording when the file size reaches 4GB or when the recording length reaches one hour. Therefor, due to this my run was split in two. It's an amazing run with only 3 deaths and some minor time losses. However I can't verify it as that goes against basic video recording rules for runs and for the fact that would be very unprofessional of me to do.

the two video URLs are below

Gaming_64 e Tmob ti piace questo
British Columbia, CanadaPolonxy4 years ago

Hi, I use to play this game a lot and I'm interested in running it on a 3DS physical cartridge. However, I'm concerned about load times between consoles as I know there is a PSP emulator run and a ds cartridge run. My memory could be deceiving me but I don't think that the 3ds version can compete with a psp emu. And i don't think a DS can compete with the 3ds. I've sadly lost my old copy and I recently saw this game at a local pawn shop for a reasonable price. However, I know that Any% will take a while and I shouldn't worry about it.

Gaming_64 piace questo
British Columbia, CanadaPolonxy4 years ago

Very sudden changes have been made to this site and I will address them in this forum post.

1.) The title name for the game has been changed to it's actual name which includes the period and exclamation point in the title.

2.) I've fixed the category issue where a category would not visually say that it was empty even though it was.

3.) I took it upon myself to redo the entire IL leaderboard configuration and to edit each and every single run submitted so that it falls into this new system.

4.) I've gotten rid of the Full Attractions being an IL category and put them under miscellaneous in the Full-Game Leaderboard as well as re-submitted every Full Attraction run to their respective category.

5.) I've added a background, a new theme colour, and updated the japanese cover of this game. (none of which are important)

6.) I've Included the Donkey Kong Final Battle stage as well as all the Special Levels and Expert Levels into the IL leaderboard.

7.) I've redone the rules for the ILs as well as the Full Attractions so that they're more elaborate and understandable.

The only thing is that DK levels have different platform layouts for their Normal and Plus Modes respectfully. I've made sure to mention this in the rules so that no one can submit a Plus Mode run to the Any% or 100% category.

I apologize for any inconveniences these changes have caused. I'm glad these changes were done now rather than later as it would've taken much longer to edit everybody's IL runs.

Gaming_64, Shiven e 3 Altri ti piace questo
British Columbia, CanadaPolonxy4 years ago

To make optimal runs for this attraction you must time your movement perfectly to line up the perfect cannon angles. Entering cannons and firing cannons stalls every cannons movement which can be useful for timing entrances and exits perfectly.

I've made notes on my findings and best times for this attraction. 7-1 283 [Listen to the beat at the beginning. 1 2 3 4 5 6 go on 7. The second mini goes on 8] 7-2 288 (go ASAP) 7-3 279 [Listen to the beat at the beginning. 1 a 2 a 3 a 4 a 5 a 6 a 7 go on the and of 7] 7-4 266 [Listen to the beat at the beginning. 1 2 3 4 5 6 7 8, 1 2 3 4 5 6 7 go on 8] 7-5 265 ("Listen to the beat at the beginning. 1 2 3 4 5 6 7 8, 1 go on 2." wait a tad before firing the second mini. Start the 3rd mini right when the first mini starts climbing the ladder above). 7-6 275 [Listen to the beat at the Beginning. 1 2 3 4 5 6 7 8, 1 2 3 go on 4. do not activate the 2nd mini. activate the other two when you hear the first mini hop the block to he cannon.] 7-7 276 [activate the mini at the top ASAP. activate the mini on the bottom when the mini on top is at the same vertical axis as the bottom mini.] 7-8 285 [Barricade the Snifit and activate the mini with the key and then when the cannon is facing left after one second activate the two minis upfront. Fire the two minis before the mini with the key enters. Fire the mini with the key when the others are airborne and make a slope towards the door. When the two minis have dropped back down into the cannon fire them again as soon as possible.] 7-DK 245

Gaming_64, Neonova, e Pear ti piace questo
British Columbia, CanadaPolonxy4 years ago

When starting Neo Tournament and you verse Shuji, it's faster to try to get a Critical K.O. on him and to achieve only 2 double stands rather than getting three double stands in a row. If done properly Shuji should have only one gate card won from a double stand he performed (optimal) unless he started a battle which is not what you want happening. I wouldn't risk trying to perform Critical K.O's on the other two Neo tournament opponents.

In the late stages of Tag Team I feel that obtaining a full S.Power orb from the battlefield on your first throw and then using Leonidas's Special Shot on your second throw to launch a Critical K.O. attack on an opponent is faster then the previous strat used. One gate card win from you winning a battle with the first bakugan you threw, a second one from leonidas's special shot (enter battle with leonidas if attack missed if a battle can be performed) and the third either by dan getting lucky and winning a battle or if he fails, you winning another battle on your third throw.

Use the same strats for the Battle Royal tournament.

For when Marduk battles you after the battle royal segment I found that its better to collect a S.Power orb on your first throw and on your second place a gate card unless Marduk already has. Use Leonidas's special shot and on your third perform a double stand. You want Marduk to do the same. Afterwards, attempt to perform another double stand to win the battle.

I might run this game in the future.

Gaming_64 piace questo
British Columbia, CanadaPolonxy5 years ago

Speedrun.com can't fit the whole thing here so i saved it to a text document on Google Drive of which you can access below

https://drive.google.com/drive/folders/10d8zZ0EMDeFTDifQC0-csbL-GNTfz-h-?usp=sharing

Gaming_64, ajl721 e 2 Altri ti piace questo
British Columbia, CanadaPolonxy5 years ago

In the rules it states that "All runs must start from a fresh file". Back when I was mod this just meant starting from the beginning of the Super Mario Challenge. my previous WR has been rejected due to these conditions and I haven't found a way to erase all the medals and player statistics without making/using a new Nintendo ID account and then installing the game again. If anyone knows how or if R0main could clarify, that would fantastic.

Gaming_64 e J_duude ti piace questo
British Columbia, CanadaPolonxy5 years ago

Hi, sorry I couldn't be active on speedrun.com. I had an amazing job opportunity with the Canadian Armed Forces in the summer and it took me away from my life back home. they sent me home a few months ago and now with this recent pandemic happening ive been indoors. Im looking into running this game again to get my WR up there but I am not fully committed. I respect the mod replacement change and I'll see how this will all play out.

Gaming_64 piace questo
British Columbia, CanadaPolonxy7 years ago

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Gaming_64 e Inv1ve ti piace questo
Info su Polonxy
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8 years ago
Online
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845
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Super Mario Maker for Nintendo 3DS
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