I'm a little confused about how my retime results are turning out for those stages, especially Stage 3. Somehow in runs that look exactly the same - the time is different by a few frames. Could this be the result of differing framerates?
I was trying to do this strat before! Always seemed possible, but not quite
I believe I've already seen it used some time ago, but I'll definitely be happy to see more runs actively utilising it!
Added Legacy sub-category for runs using patched glitches.
I finally finished it all, I hope I did no mistakes. Though if you find any, please report them to me. Also, added Tutorial as an IL category.
Oh yeah, I was planning to add it back again anyways. Do you want me to also submit your runs as a whole stage 1-4 run?
I think I figured out how I'll do it. You can see my ways on Stage 1-4 and Stage 5-9, I'll try to do it to all stages today, or maybe next week.
Are there actually no ways to temporarily slow down an Xbox?
but can't you just, open 50 chrome tabs?
Why do I understand everything this guy from North Macedonia says even though I've never seen anyone use that language
You can also save like, 3 seconds by flatwalling straight to the ladder in the maze
Right now I have some problems irl, so it may take much longer time to verify your runs than usual.
Welp, nothing seems to be happening, so I'll probably run through the stages soon enough and see how to group them
I added them, but it seems there are too many. Maybe I'll remove the most uninteresting ones? I don't know really.
I'll probably add Individual Level leaderboards. There being 200 stages would mean I need to spend quite some time to add all of them, but I think some people would enjoy running them, making the game more active overall.
Split up the leaderboards into 100% and Any% for runs where not all checkpoints are touched (There is only 1 Any% run right now, 150 stages).