You can find this run updated with a YouTube video link here: https://www.speedrun.com/crashnstce/runs/zpwjerry
You can find this run updated with a YouTube video link here: https://www.speedrun.com/crashnstce/runs/y4od4ekz
You can find this run updated with a YouTube video link here: https://www.speedrun.com/bt/runs/z589lenz
You can find this run updated with a YouTube video link here: https://www.speedrun.com/bt/runs/zxqejn5m
You can find this run updated with a YouTube video link here: https://www.speedrun.com/bt/runs/m7nre2ez
You can find this run updated with a YouTube video link here: https://www.speedrun.com/bt/runs/z0dv8pey
@Paszq Not promoting anything, no one is saying that it was healthy to stay up this long nor that others should by any means try it themselves, just a cool thing we did that I think deserved a little recognition, nothing else to it :)
"High level runners" meanwhile me with a 3:28 and a Chinese disc... :')
Anyway, to specify what Robi has said, you could technically make a Chinese VC inject if you wanted to, but it would not be allowed due to never being available officially before. And yeah, Chinese disc is only optimal for Any%, also the platform is Wii regardless of whether you use the disc on an actual disc or Wii U.
People generally tend to use Wii U due to faster loads than a regular Wii, but I've heard that Family Edition Wii (the one without GameCube ports) might potentially be even faster... idk if that was ever confirmed tho.
A pretty old one at this point, but as far as I'm aware, the only TAS of this game currently out there, so in case you wanna check it out... (Leaderboard Timing is 10:40 rather than 11:03 though due to TAS timing being different than the one we use for RTA runs on our leaderboard)
TASVideos link: https://tasvideos.org/2930M
YouTube link:
A pretty old one at this point, but as far as I'm aware, the only TAS of this game currently out there, so in case you wanna check it out...
TASVideos link: https://tasvideos.org/2930M
YouTube link:
Any updates on this? Been trying to create a new thread in a certain series' forum and have been experiencing the same thing lol
Hey,
I'm currently a mod for the Atlantis PS1 and GBA games, and I'm planning to run and submit the GameBoy Color game eventually as well. We already have a Discord server mainly focused around the PS1 game, but sections for the GBA and GBC ones will probably get added soon.
So now I'm wondering, would you guys be willing to join, so that we can have a central hub for all the Disney's Atlantis games together in one place?
Also as a side note, I already made a request for an "Atlantis: The Lost Empire" series to be made here on SRC, which I'm not sure whether it'll get accepted or not, but I think you guys should definitely request this game to be added to the Disney series at least, since that's where both the Atlantis games I'm a mod in are currently at.
So I looked at the WR for All Blue Stars and noticed that upon fading out of Ending #2 at the start, they respawn at the end of the final level, while when I tried it, it sent me back to the Castle's lobby. I'm on v1.1, so my only thought is that it was like that originally and then got changed in an update, but would like some clarification if at all possible...
Yeah, I'll just have to get around to doing a run at some point and then requesting mod again, since the current supermod on there hasn't been very active at all in a while it seems.
I don't think this is limited to "1.0 disc", at least I never heard of it ever being patched out the PS4 version, could be wrong though lol
So basically, as a mod of the PS1 version of Disney's Atlantis, I requested to get mod on the GBA one, since it had no mods at the time, and I was denied due to the fact I didn't have a submitted run of the game. Today I checked the boards and noticed that someone who doesn't seem to have a submitted run either has been made a supermod... how does this make sense?
The game in question: https://www.speedrun.com/disneys_atlantis_the_lost_empire_gba