oh! d'you know if Demontower is changed at all by this update?
Does anyone know any more about this?
Here's the forum where single level categories were discussed enough to add them onto this site : )
http://www.descentbb.net/viewtopic.php?f=2&t=19697&start=200
can confirm this can also happen with skellie city Cat boss
I noticed that when you collect an cube/anticube, notably the Achievement code one, normally collected in the first room of the game, you can jump as you finish the pick-up animation -reaching a higher height than normally jumping. My question is; can you input the achievement code somewhere later in the run that allows you to jump to a higher platform quicker, etc. meaning a time save as opposed to just collecting it right at the start.
( )
The way it is now is absolutely fine APART from the one problem of: searching for Demontower won't give any results. Does setting it up as a series change that?
(4:45 for the glitch. )
Anyway, the lesson is, don't kill the initial mouse-ball too close to edge of screen.
Similar to the Undertale Punchcard stuff maybe!! (not my video; thanks to EchoingClock)