Commenti
discussione: The Site
IsraelOreo3215 years ago

I see. Thank you for the answer.

Gaming_64 piace questo
discussione: The Site
IsraelOreo3215 years ago

Okay, and how do you explain some of my "unofficial" games? Or in other question, how exactly a game here becomes official?

Gaming_64 piace questo
discussione: The Site
IsraelOreo3215 years ago

I'm curious. In the games list, or in any series, you can filter the search by "Show unofficial releases".

I noticed that some of the games I moderate are "official", and some are not (all are web games by the way). I also didn't mentioned anything about being "official" when I requested the games.

Gaming_64 e Pear ti piace questo
discussione: The Site
IsraelOreo3215 years ago

Yes, that's kinda weird. If you search for the game in the games list, like this: https://www.speedrun.com/games#title=The%20Simpsons%20game you do see the game.

Gaming_64 piace questo
IsraelOreo3215 years ago

Ah, now I see the advanced output mode. Thank you, I will play with it and see how it goes.

Gaming_64 e Habreno ti piace questo
discussione: The Site
IsraelOreo3215 years ago

I haven't done any of these myself, but what you want to do is first request a series to be added (you will be the moderator of that series). That series will be empty.

For any future game you request, you can ask for the game to be added to that series. For adding exist games, use this thread: https://www.speedrun.com/the_site/thread/5twus/

Gaming_64 e Laika_the_Spacedog ti piace questo
discussione: The Site
IsraelOreo3215 years ago

@wartab In the settings --> Front Page, you can set "GSA stream" to be hidden.

Gaming_64, Slevanas e 2 Altri ti piace questo
IsraelOreo3215 years ago

The raw files themselves don't have this issue. but regarding bitrate, I see two things: OBS is not consistent in the final output. In some games the bitrate is between 3000-6000kbps, and in other games it can reach 1000-2000kbps. (although the resolution and frame rate stay the same). Also, any kind of post-processing I'm doing on some of my videos (usually cutting a long video to the relevant portion of a run), cuts the bitrate by about half.

YouTube mostly change the quality on videos with less than 2000kbps bitrate, but not all of them.

I guess I can look more at the editing program I use to see that it won't happen (I use ShotCut). About OBS, is there a way to ensure a certain level of bitrate?

in my OBS settings --> Output --> Recording, I have those settings: https://i.imgur.com/ROri4Lk.png

Gaming_64 piace questo
discussione: The Site
IsraelOreo3215 years ago

I found a little bug in the forum messages, as soon as I learned how to use quotes. If you write a quote with only the opening tag, and not the closing tag, the quote is displaying just fine, but if you want to edit your message with the quote then it goes to a blank slate with no possible options: https://i.imgur.com/FKcTBPT.png

Gaming_64 piace questo
discussione: The Site
IsraelOreo3215 years ago

In short, the answer is yes. Some exist examples: https://www.speedrun.com/simpsons https://www.speedrun.com/rayman https://www.speedrun.com/pokemon https://www.speedrun.com/lego

There may be some games in each series which are direct sequels one of another, but in general the main common thing for those games is the franchise itself. Many of the games are even in different consoles.

Gaming_64, Pear, e Laika_the_Spacedog ti piace questo
IsraelOreo3215 years ago

I use OBS to record my runs from PC, in 1080p resolution with 60fps framerate. I just noticed that on many of my old and recent videos uploaded to YouTube, those videos still look kinda blurry in some places, even when you watch them at the highest quality on full screen (even the part of the static Livesplit text is affected).

Why does it happen? And how can I ensure it won't?

Gaming_64 piace questo
discussione: Soul Mirror
IsraelOreo3215 years ago

RTA time is used in the leaderboard instead of IGT, because it is much simpler to compare between runs. To quote the developer:

[quote] The timer goes up whenever the player is playable. So it starts when the first small cutscene of the game is finished, and ends when the final little cutscene is triggered (so that's a bit after the yellow arrow). The timer is paused during all cutscenes and textboxes, and it still saves when dying or quitting the game. [/quote]

Gaming_64 e Desquik ti piace questo
discussione: The Site
IsraelOreo3215 years ago

Can you please specify how do I write quotes? I tried using quote tags like this: <quote> here is a quote </quote> but it doesn't appear to be working.

Gaming_64 e YUMmy_Bacon5 ti piace questo
discussione: The Site
IsraelOreo3215 years ago

Yes, I already reported that broken link.

Gaming_64 piace questo
discussione: Speedrunning
IsraelOreo3215 years ago

Welcome! What is your question exactly?

Gaming_64 piace questo
discussione: The Site
IsraelOreo3215 years ago

I noticed that when a moderator locks a certain thread, we can't reply in it anymore (obviously), but also the thread gets down from the main forum, and the only way to access it is through a reply in a user "forum posts" page.

Is that intended?

Gaming_64 piace questo
Info su Oreo321
Mathematician, web developer, and a 20+ years gamer. I mostly speedrun 2D adventure/puzzle platform games.
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