I think I discovered a new Ben and Ed glitch (I haven't found it anywhere yet). The glitch allows you to teleport in the map but needs to have the ragdoll respawn glitch possible. I'm finishing to edit a full length tutorial on how to do the glitch and with it the new route for cellar zombie.
The method mentioned above is horrifyingly random. There's almost no way to replicate the teleportation after the first glitch. Doing it without the teleportation by passing through the walls gave me a 0:24 PB which is too long. I have found another strat that I will explain on the video. Mastering it could surely make sub 15 possible
I've found a new possible route on Cellar Zombie by using the ragdoll respawn glitch. With good timing you end up under the yellow ramp at the start of the level, then if you ragdoll on the left wall, there's a slight (1 time in 3 hours) chance that you get teleported near the spot where you clip your head to the checkpoint. For now it's definitely not viable but I think that with practice it could make sub 15 possible on the level. I'll make video about it later today.
If I succeed, I'll make a tutorial on how to have the command and will put the modified files in the ressource tab
It seems that there is no save command for the game levels. So I'm currently trying to manually create the command
Though if I find it, it could allow game modding and custom levels, which would be great
I haven't found it yet unfortunately. There might not be a command at all. I'll search further
Gotta find a way to save the level with the cannon at the end so that I could put the level file in the ressource tab. Here's what I managed to do for now.
I've posted the tutorial video on how to play Falling and Box Universe. I also made a part on how to spawn objects (including tin cans)
First of all thank you very much. I really didn't look much into the Speedrun community of ben and Ed. And seeing you crediting me for finding Vertical Up 10 months ago was really nice
As for the two levels I'll make a tutorial on how to actually make them playable as it's pretty complicated. I'll make it later today.
I will release a video tutorial for the level setup if it's unclear on the video
I will release a video tutorial for the level setup if it's unclear on the video
Turns out the Canon model isn't viewable using the Debug Camera. I'll have to search through the files of the game to place it
The Unused Version of BOX15_435_0X00005, "Level_BoxUniverse" is now playable. The set up is actually the exact same as "Level_Falling". This level, on the other hand is technically beatable as the end goal functions normally. Though, the start of the level is extremely hard so I had to cheat on the first part.
Since I'm not that good at Ben and Ed, I believe people will eventually beat it. My gameplay is on the video below. This was the last unplayable level of the game. Every unused level is playable now.