Commenti
discussione: F-Zero
QuébecNeoKad5 years ago

Thank you so much for giving some video footage of those tricks! It's very appreciated!

...Although I'll always be much worse than you in this game :P

MKDSmaster91 piace questo
discussione: Power Blade
QuébecNeoKad5 years ago

I know I'm pretty much a year late now, but... I decided to take care of it this evening! The cropping and compression is not quite perfect, but... it's done! I hope you'll enjoy it ^^

discussione: Power Blade
QuébecNeoKad5 years ago

I won't lie, I would LOVE to contribute to the NES/retro speedrunning community in general, since it's been so kind and encouraging to me in the last year or so since I joined it <3 Though I should probably get a run on the Normal category of this game as well now that I think about it ;-;

xenkaroshi piace questo
discussione: Power Blade
QuébecNeoKad5 years ago

Oh hi @spyriel ! I know I am very late on this, but congratulations on getting that juicy Sub 18 earlier! :D

discussione: Power Blade
QuébecNeoKad5 years ago

Actually, I noticed that in Stage 2 - to give one example - The speed at which the huge red mechas explode is the exact same as in the NTSC version, and the same applies to the 60 invicibility frames Nova gets whenever he gets hit. Finally, the speed of his walking/running animation (which is of about 15 frames per sprites, of 4 sprites per second if that makes sense :P ) is at the very least extremely similar to the USA version, too ^^

I understand why this run would be suspicious to some - and honestly, I was suspicious at first too a few months ago! - but I am convinced it runs at the same speed as any NTSC cart :)

Anyway @xenkaroshi is right, let's just drop this and try to rebuild this mod community, yeah?

xenkaroshi piace questo
discussione: Power Blade
QuébecNeoKad5 years ago

While we shouldn't really go off-topic, I think his WR on Expert is still legitimate, since the framerate and game speed of his run seems to perfectly match the vanilla NTSC version of the game. And besides, as far as I know, there's no regional differences between the PAL and US release of Power Blade ^^

And I mean, if anything, he should know better than anyone what's legit and not legit to update to the leaderboards, no? ^^

discussione: Power Blade
QuébecNeoKad5 years ago

That's a shame, I hope he's doing okay ;-;

But yeah if spyriel's really for the idea, it's good to know that we at least have one mod for this game! ^^

discussione: Power Blade
QuébecNeoKad5 years ago

That's okay @xenkaroshi ! That's a very good point so don't worry about it ^^ But yeah we should def. know for sure about what happened to Butz, just to make sure we actually need a new mod in the first place :P

xenkaroshi piace questo
discussione: Power Blade
QuébecNeoKad5 years ago

If Butz really is gone... well first off that REALLY sucks and second, well I don't think we really have anyone else to mod this (great!) game afaik

Honestly though? I wouldn't mind taking one of the spots for moderation, since I'm very familiar with the game and its speedrun, and I'm logging in very often on this website as well ^^ But regardless, I hope we'll find someone new soon ;-;

discussione: Castlevania (NES)
QuébecNeoKad5 years ago

Well even then, I've heard that the anniversary version of CV1 features the 1.0 version of the game which softlocks the game in Stage 5 sometimes! So I don't think anyone would wanna run it if that's true :P

Crunan piace questo
discussione: Castlevania (NES)
QuébecNeoKad5 years ago

There's also the point that people tend to go for the JP versions of many games. That's because most of them are faster to run through because of the Japanese text, which requires less space/characters compared to English text. So I'm really wondering why a faster version of this game should be banned from this game, since a similar advantage - which is, a difference in a game which saves time over another version - is present in many, many games and widely accepted by the community. All of this just seems really inconsistent to me :/

discussione: Jackal
QuébecNeoKad5 years ago

What exactly do you mean by the "6th pass"? The very last stage of the game, or a section in the first stage?

discussione: Jackal
QuébecNeoKad5 years ago

Hi everyone! So I've been messing around with learning how to feasibly do this meme run, but I have noticed that there's a couple foot soldiers (namely in Stage 1) who I cannot despawn. I also don't think there's a way to progress through some parts of these stages without squishing them. My question is: should it be allowed to crush those undespawnable foot soldiers, like how it's allowed to destroy the unavoidable barriers? And if it's not, does anyone here know any tips on how to avoid/despawn those enemies?

Thank you all and have a good day ^^

discussione: Castlevania (NES)
QuébecNeoKad6 years ago

I assume this means getting as far as "Stage 99" in the game, as fast as possible of course

discussione: Castlevania (NES)
QuébecNeoKad6 years ago

I just read your review on Steam and it was... entertaining xD

Still it's a shame to see that the collection ended up being subpar ;-; I REALLY wanted to give some support to my favorite franchise :(

QuébecNeoKad6 years ago

I wish I knew... As far as I know there is no capture card made specifically for the GBA, be it the original or SP model, so... :|

QuébecNeoKad6 years ago

Hey everyone, so while I was reading this topic, I just kept wondering about this... I get that the current WR holder(s) of these categories must be very respected in the community due to them being skillful players. O also get that yes, recording speedruns of any GBA action game must be very, very difficult for many reasons, but...

To use this run as an example, how did Lafungo make sure that Shock's run was legitimate? Was there a screenshot of the time, alongside a Game Boy Advance that's playing MKSC? Was there a SRL log that could confirm this time happened? Or was there something else I missed?

I apologize if I come off as annoying, I'm just... well, curious about how those runs get verified, if at all ;-;

iMathII piace questo
discussione: Ninja Gaiden (NES)
QuébecNeoKad6 years ago

...You just disabled it lol This is fine as is :P

discussione: Ninja Gaiden (NES)
QuébecNeoKad6 years ago

You need to go to Options> Emulation > Advanced and then uncheck the "Allow invalid options" checkbox

twin0mega piace questo
discussione: Ninja Gaiden (NES)
QuébecNeoKad6 years ago

According to the game's speedrun rules, the only emulator that isn't allowed is "Gotvg" I suppose that everything else should be fine

Info su NeoKad
(Unfortunately semi-retired 23 year-old speedrunning gal with a focus on old semi-obscure games!
Iscritto
6 years ago
Online
1 day ago
Runs
151
Giochi corso
F-Zero
F-Zero
Ultima corsa 4 years ago
24
Runs
Power Blade
Power Blade
Ultima corsa 4 years ago
16
Runs
Mario Kart: Super Circuit
Mario Kart: Super Circuit
Ultima corsa 4 years ago
11
Runs
F-Zero: Maximum Velocity
F-Zero: Maximum Velocity
Ultima corsa 4 years ago
9
Runs
Ninja Gaiden (NES)
Ninja Gaiden (NES)
Ultima corsa 4 years ago
8
Runs
Blaster Master
Blaster Master
Ultima corsa 4 years ago
7
Runs
Ninja Ryukenden (PCE)
Ninja Ryukenden (PCE)
Ultima corsa 3 years ago
7
Runs
DuckTales (NES)
DuckTales (NES)
Ultima corsa 3 years ago
5
Runs
Giochi seguiti
Power Blade
Power Blade
Ultima visita 2 years ago
416
visite
Castlevania (NES)
Castlevania (NES)
Ultima visita 1 year ago
391
visite
Ninja Ryukenden (PCE)
Ninja Ryukenden (PCE)
Ultima visita 1 year ago
364
visite
F-Zero
F-Zero
Ultima visita 2 years ago
286
visite
Mario Kart: Super Circuit
Mario Kart: Super Circuit
Ultima visita 2 years ago
182
visite
Solstice: Quest for the Staff of Demnos
140
visite
Kirby & The Amazing Mirror
Kirby & The Amazing Mirror
Ultima visita 1 year ago
138
visite
Super Mario Bros. 2
Super Mario Bros. 2
Ultima visita 1 year ago
130
visite
Giochi moderati
Ninja Ryukenden (PCE)
Ninja Ryukenden (PCE)
Ultima azione 2 months ago
14
azioni