Commenti
AustraliaMoltenAMF1 month ago

if you're talking the whole mission, 40s isn't too bad, but if you mean the kill was 40s you can definitely improve, a fast tester kill is about 12-13s and the extra time is just the mission yapping.

AustraliaMoltenAMF4 months ago

completely agree i made a forum post myself proposing just that with a video link, but i did it as a 100%, all logs, all weapons and all missions and got 8:34:21, recorded the run?

Popesinbengal piace questo
AustraliaMoltenAMF4 months ago

discord is the best for asking questions but i can also answer any here if you'd like.

Popesinbengal piace questo
AustraliaMoltenAMF8 months ago

@RaineBt This category must be done on a fresh save file from NG, because it involves the arena and combat logs, which every player would've done at least a few of if they were to starts from NG+, also it's more in the spirt of a 100% completion run to start from the beginning as well. A NG+ variation of this would be more like a All S-rank missions run, something I purposely excluded because after running the S-ranks gauntlet myself you're looking at approximately 3.5 hours.

AustraliaMoltenAMF8 months ago

Hello everyone, I've never been good with the formal stuff so I'll just spit it out,

Yesterday I streamed a full game 100% of AC6 and I would like to introduce it as a new category, i waited until today to make this post because I wanted to upload the run to youtube first, so unlike arena%, there was actually a little bit of precedent behind it.

the rules I propose for this run are:

  1. start from new game
  2. all missions must be done
  3. all logs must be collected
  4. all arena missions must be done
  5. all weapons and parts must be obtained (considering 45 minutes was just grinding for cash, maybe we can reconsider that rule for future runs)
  6. data logs and S-ranks are not required
  7. like standard NG runs, runs are separated into AC data used and unused, this run (accidently) is used.
  8. all weapons, logs and arena must be finished before Allmind, and the timer ends when Allmind dies.

like I said in rule 5, I would like some further input on obtaining all parts, I decided that's what I should do because that meant I did the training missions to obtain those parts and it meant I had to grab the parts in the missions, but because of that rule I had to grind Arye 26 times for 44 minutes to get the cash to buy everything, and that isn't the best to watch and completely ruined the pace of the run.

the things I excluded from this 100% are S-ranks, because they would add another 2.5-3 hours onto this already long run and it would just be doing the same missions again, in a run where I've already done every mission 1-3 times and datalogs, which I excluded because its just a unimportant fetch quest with no practical reward.

Again would love some input on this, As much as I love the categories we have I wanted one where we hunted down the logs and weapons cashes, the type of run that shows full understanding of the game, as well as show every mission, not just the same ones.

Info su MoltenAMF
Iscritto
1 year ago
Online
2 days ago
Runs
25
Giochi corso
Armored Core VI: Fires of Rubicon
Armored Core VI: Fires of Rubicon
Ultima corsa 4 days ago
25
Runs
Giochi seguiti
Armored Core VI: Fires of Rubicon
Armored Core VI: Fires of Rubicon
Ultima visita 8 months ago
1
visita