Suddenly, nobody leaves a link towards DMC discord. FeelsBadMan
I've heard this game is quite easy to learn: http://www.speedrun.com/Baten_Kaitos_Eternal_Wings_and_the_Lost_Ocean#100 (pick whatever you want, theres shitton of games to pick on, and there's even more meanings of word "easy" some people prefer frame perfect tricks that completely break the game, and because they are simple to perform, they are easy some people do like quick paced games, because of the damage/gameplay itself, the game is easy some peopel just like memes, because meme games (most of them) are easy.)
look for the game that you would like to try out ofr speedrunnning and go ofr it asking what games are easy and which are not is pretty close to bad manners.
Yo.
If you got any questions about DMC, ping us here. https://discord.gg/GxqhqW9 More chances that you'll get the answer quicker. (sorry for the late answer tho)
pick whatever you want there's no "easy" games, but theres some games with higher skill ceiling, depending on the category you would run. most of the people just pick the game they know well and just grind it.
for the games i would recommend, all 100% runs are 10+ hours long. dunno, try terraria / portals speedruns, both are quite fun.
tl;dr - just pick the game you think you're good to find yourself in a pretty awkward situation.
doesn't matter.
imo people are coming for the gameplay itself, if you're good at the game you play, then probably with super small chance, you start getting more people around you, as it's pretty hard to make people remember you. ... excluding donates, as im pretty sure that if you will setup the donations on the stream that noone barely watches, it won't attract new people, instead, it does negative effect to the new viewer that stumbled upon you channel, where you lpay the game he loved.
if you setup your donates with shitton of other things, then this crap happens:
let's imagine, that you could have splits transparent.
now, let's attempt to recreate typical 3 viewers stream
(i forgot chatbox 4Head )
can someone explain how the 2nd one is somewhat good, because it literally makes no sense. that's why people are usually running overlays, to keep the information at one single spot, without running the experience.
"but Meka, why i need overlay, im fast and i want it free" because well... noone wants to work for 3 viewers, and if you want to get a decent overlay you have to do it yourself probably.
tes4/skyrim risk of rain prince of persia sands trilogy (sot/ww/t2t)
all runs are sub1h.
im gonna post it every single time im gonna see this kind of threads.
and im gonna write the same line every single time. mods are not getting paid for verifying your runs, they got their lifes and you should respect them, as much as you respect yours. you have to wait.
2 days? 4Head
you know, mods also got their lifes and they don' tget paid for verifying your runs. just wait.
Legacy(aka pre-patch) category is the solution, if you can't downgrade the version of the game/get source code to revert the changes. You just have to move all current runs by editing them to new cat..
So, Mist found a huge bug, that allows you to unlock all items in the game and get 999k Red Orbs / 999k Proud Souls before you start the run. Aaand... you can't use it in your runs. Glitch is PC exclusive, as Consoles don't have PT.
Replication: 0) If you got Steam version of the game - turn off Steam Cloud.
- Launch the game normally, with fresh save.
- Go to Perfomance Test.
- Switch to the save folder, located in \CAPCOM\DEVILMAYCRY4SPECIALEDITION
- Delete the savefile.
- Switch back to the game, select the character, select the difficulty.
- Check Power Up menu, if you did anything correctly, you'll notice it.
lemme start straight: i don't think they changed the engine much from sfxtk, so i'll write next bunch of stuff below based on my theory, that the things i've did in sfxtk can work in usf4.
- you can manipulate ai.
depending on your position, the moves you're doing inb4 wakeup, and also, based on the type of the character, the pc will select different options.
that means, that if you will manage to keep distance of srk reversal, and spam smth like cr.lp, the enemy will perform srk and whiff it, because cr.lp hits are(usually) the fastest ones, and that also means you'll get free damage.
- developping quick cycles is essential on beating this game.
quick cycle = a) a combo / a move, that deals a lot of damage (120-150), so far it's honda's j.hp into st.hp, but im pretty sure that theres more ways to use that. b) doesn't knockback the enemy, this is quite important, because everytime you get a knockback(except for the inevitable stun), you're losing 1.5 seconds of time, unless pc makes a reversal that saves the run. c) takes 8-10 seconds (from the start) to end the match. with loads, it takes ~30-40 seconds to end every match, except for bonus rounds + seth(he should probably have a bit higher HP)
- preload
if you didn't noticed, but if you will start the game and do a run, the cutscenes will load like a bunch of old snails. slower cutscenes = slower run, and speed in our case is VERY important. therefore, before you start the actual run, do 1-2 arcade runs, first one should preload the cutscenes, second one will preload the rest of characters(hopefully) that you didn't saw the first time.
- "reset" rule.
in every game, theres a guy that always fucks your run, because no matter what are you doing, he's either doing a wakeup dp(ryu, ken, seth, dudley, akuma, oni), or he got a lot of HP(gief, hugo). therefore, if there's someone dedicated to this game as i was in sfxtk, you should try to figure out the wakeups, to not waste your time and reset if you get one of the bad ones.
but xd, who cares lmafomoaf
im slowly routing dmc3 hoh. for dmc4se... well... you can't just write how much jc you should make to kill an enemy, considering ai's rng and the rest of the clown fiesta. good luck with that