Commenti
discussione: Marvel's Spider-Man
AntarcticaMattmatt6 years ago

I honestly like the idea of a "No Fast Travel" category, it is a spider-man game after all, like Chris said, it will allow for more optimized movement, i don't see how it would make the run more boring and it would only add on a few minutes if even that. "Fast Travel" and "No Fast Travel" could be sub categories.

danuzz, ShikenNuggets e 2 Altri ti piace questo
discussione: Marvel's Spider-Man
AntarcticaMattmatt6 years ago

The general consensus seems to be to just ban the use of any pre order content, so from here on out if any pre order items are used during your run it will be considered invalid and will be rejected.

ShikenNuggets piace questo
discussione: Marvel's Spider-Man
AntarcticaMattmatt6 years ago

If anything i'll just make a variable for pre order content, no need to seperate them.

danuzz piace questo
discussione: The Last of Us
AntarcticaMattmatt6 years ago

DansGame

AntarcticaMattmatt6 years ago

Yes you can use whatever difficulty you like.

AntarcticaMattmatt6 years ago

Done :)

discussione: Vampyr
AntarcticaMattmatt6 years ago

Blood is what makes this game fast, without it its kinda pointless and probably slower, but its cool nonetheless :D

13irth piace questo
discussione: Grand Theft Auto V
AntarcticaMattmatt6 years ago

It happens because of FPS, at least for me if your FPS is higher than 120 it will fail, capping the FPS at 120 fixed it.

discussione: Outlast
AntarcticaMattmatt6 years ago

You aren't allowed to edit the config files for runs, so no its not allowed :)

TheChefRun piace questo
discussione: Outlast
AntarcticaMattmatt6 years ago

No problem :)

discussione: Outlast
AntarcticaMattmatt6 years ago

No, because its near enough the exact same run as regular glitchless.

AntarcticaMattmatt6 years ago

Now that, is funny.

Imaproshaman piace questo
discussione: Outlast
AntarcticaMattmatt6 years ago

If you're really good at the route we use currently i doubt this would be faster at all. Probably a lot slower even.

discussione: Outlast
AntarcticaMattmatt6 years ago

I have done this before, doing this the fastest way possible for it to even be considered faster than the route we use is super inconsistent, and even then i still think its slower since you end up further away from the jump spot.

discussione: Outlast
AntarcticaMattmatt6 years ago

The guide in the guides section is up to date, it mentions nothing about the download.

discussione: Outlast
AntarcticaMattmatt6 years ago

No problem :)

Steakanemon29 piace questo
discussione: Outlast
AntarcticaMattmatt6 years ago

If you haven't even got the load remover set up in the first place, go to edit splits and make sure you select outlast as the game then you should see the option "Load Remover Avaliable", just select activate then make sure to do what i said in the previous post :D

Steakanemon29 piace questo
discussione: Outlast
AntarcticaMattmatt6 years ago

Make sure your comparing against in game time, if you right click live split then click compare against you should see an option called Game Time, just select that, let me know if that helps :).

Steakanemon29 piace questo
Sconosciuto
AntarcticaMattmatt6 years ago

From the tests i made it seems that if you make the game split at every door it really messes with the IGT and your run can somehow end up way faster than it should or that you expected..... also it completely screws up your sum of best.

Only use the IGT tracker that displays the IGT on livesplit as the timer... because so far that doesn't seem to change anything, i stopped using both however because it was kind of distracting.

I will be editing the ASL file to remove the autosplitting at every door part... i would recommend downloading it again.

Info su Mattmatt
I'm Matt and I'm 27 from the UK. Speedrunner, Glitch Hunter and Retro Gaming Enthusiast!
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