I was just testing the mods to see how strict they are... I like that the only real consequence is getting laughed at. I didn't expect to actually make the list lol.
Well can we see a 5th frame of real hardware to see how fast that is? Maybe include a 6th frame of VC while your at it...
Edit also the only real difference I saw was that in one version the wrong warp didn't work... the 3 that did work did so at the exact same time.... also in the into even though they jockeyed around during the cut scene they ended the cut scene at the exact same time. Hell even navi hitting the fence happened at the exact same time...
Yeah but I still think version 2.3 is better than 1.6... I don't see why it gets shit on.
Oh I see this is some kind of sick joke right? Because I just tried 1.6 with the randomized rom hack and the moment link stepped out of his tree the entire emulator locked up! That shit doesn't fucking happen on the latest version of pj64!
Why is project 64 1.6 perfectly fine but 2.0 or later shit on? did they somehow make the emulation LESS accurate instead of their goal of it being oh you know MORE ACCURATE? I don't understand.
Hey how is progress on version 1.0? or even a beta 1.X? Looking forward to any kind of update. Thanks.