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discussione: ULTRAKILL
i honestly thought y'all already did this but apparently don't sort by difficulty as well? i think it's a big difference cause you can just have 200 hp in harmless and take more damage to boost but can't do that in other difficulties which is why i think it should be split between harmless and violent speedruns or something like that. probably someone already talked about this but i wanna point it out again
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