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Hi there, no clue if anyone still reads this forum, but thought I'd post anyway.
I just watched the Console Any% WR and noticed you were looking at the gate itself to see if it was open, which lead to a missed timesave in one instance.
You can actually tell ahead of time if the gate will be open based on whether or not the white truck is in the car park.
This is the only environmental hint I specifically remember, but I vaguely remember there being others. Only just recently started playing this again after not having touched it since my childhood.
Hope this helps :)
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