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discussione: Deepwoken
Kojek2 years ago

Did kind of talk about this with Always, overall he doesn't seem too fond of the idea, but I'd definitely want it, though it would be difficult to separate a skip from a "normal" run, like for example the union hook that instantly leads you to the firfire cliffs, we'd have to get a set path done and with that there is little to 0 improvement possible to be made and it just becomes a question of who has the best build with the most damage and movement.

jeff5551 piace questo
Kojek2 years ago

Quick Mod Note - Very very reluctant to verify this, I can't retime but I've legit just counted after the in-game time turns to 9 minutes, and 9:47 seems fair, please use live splits the next time.

Kojek2 years ago

Double checked the loading times, loads for ca. 33 seconds, retimed without loads to 2m 44s 200ms

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