Would that be an IL or a shortened category? I've always thought that good places to shorten the main run to would be collecting 2 or 4 of the sea charts. I personally find the temple of the ocean king to be the most fun part of the game, so it makes sense to have a run category that ends right after the 4th sea chart.
Keep in mind, I'm not a serious runner of this game because I don't have any way to capture it, so I don't really need to be included in any decision.
I've ran knuckles all A ranks in the past, I'd say it would be a good idea to include those. The only question would be how do we deal with upgrades? We could allow upgrade remover for PC players, and have console peasants run from an edited file or something. We could also just allow upgrades, but that would remove a significant portion of tech from the run.
the heck is ??? story, you mean last story?
I honestly don't care much about IGT. it's generally unfun to optimize for it, since most of the time it involves a ladder drive being used at 4x physical time acceleration. I don't think anybody really cares much. As for RTA being pay to win, it is true that people with fast computers will have an advantage, but you can always turn vsync off and all of your visuals all of the way down and most computers should be able to handle that. A loadless timer might be a good idea though.
Honestly a 180 relay race sounds like a fun Idea TBH. Not for the leaderboards here, but as some kind of event we occasionally do.
after watching the WR run, I'd say buffering the hammer through walls is a glitch for sure. perhaps using the boomerang to grab keys through walls is also a glitch. There are some other unintended uses of the hammer, like the sequence break on goron island. That might be the strongest glitch in the run, what with the two gongorons and everything. Also using the pots to phase through walls.
Ultimately my input doesn't matter that much though because I have no interest in glitchless.
I understand the reasoning for banning EMU, but doing so buts a barrier up for new runners without the proper hardware, like myself. Could we pull an SM64 and allow EMU, but categorize it separately? That would be cool. I'd rather not take a video of my DS screen, lol.
Thanks, guys. I look forward to recording a run soon, but for now I can't access my laptop. I'll continue to practice on GBA until I get my laptop back.
Wanted to ask because I have no other way to record this game in not shit quality. Also, since the rules aren't defined in riku's story, I was wondering when to stop timing. Is it the last hit, or the last cutscene skip, or something else? Thanks in advance for the help, looking to get a half way decent time in riku's story.
I think all bosses should have a leaderboard, but there should definately be some changes to it. for starters the rule that you must play as Wilson seems completely arbitrary and pointless. The game gives you several characters to start with, why would you impose a limitation on yourself if there is no need to.
You (as in the mods here) should add more categories. killing dragonfly is a somewhat popular category and it doesn't make sense that it's not on this page.
Lol, what TAS is even on this leaderboard? Have you seen world record? riddled with mistakes.
long story short, CE skip isn't possible do do consistently, it's not always your fault if you miss it.
My guess would be AA, as for the load removal tool, it will likely be available to everyone with livesplit with the push of a button. I know someone who can help make one.
I'm using very low graphics settings, basically the lowest, with no terrain scatter or anything. I'm also playing in 64 bit. I think we should try to get a load removal plugin for livesplit, if possible.
Here is the instant invite leery: https://discord.gg/u6Dwf If you can think of a category to run in the demo, we could make a leaderboard for it. I'm not sure if that would need it's own speedrun.com page, if that's the case we would need an example run before applying to make the page. If you're interested in buying the full game, it's currently 40% off on steam or $24.
Yeah, you should be proud of it, it was pretty solid. Sub 10 is going to be really hard though, and I'm fairly certain that would require a direct suicide burn or something. So I don't think I'll be absolutely demolishing your time, but yeah, I do want to beat it.
Alright, to avoid drama, I'm going to remove the extra variable. Speedruns should be about fun firsthand, and I don't want to take that away. Heck, I'll even submit my 10:56, because I don't really have the time to beat your 10:52 tonight anyway.
Yeah, that was a mistake, didn't mean to hide your run, that should be fixed now. As for labeling the runs, I decided to do that because the game doesn't count bounces as landings for whatever reason. I didn't want to reject your run because, as you stated, you clearly do the whole run and whatnot. If you want the game to detect your landing, you actually need to be touching the surface for about a second.
I have also had runs where I bounced off of the mun's surface, including one 10:56 run. I personally don't submit my own runs that signify a sub orbital flight because I feel like that doesn't fall under the definition of the category. I understand some people disagree, and this is open to discussion. You are still able to submit such runs, but they will be marked as such.
I do agree that KSPs landing detection system is a bit flawed, that's why your time is still up. Basically I'm trying to avoid people complaining that runs are cheating and such because "you didn't achieve the proper game value" or whatever. I have had people complain to me in the past that certain runs break certain rules and should be removed. I don't want to remove runs for silly reasons, so labeling runs and leaving them up seems to be my only good option.
If you run this game, or plan to, you are welcome to join the community discord server, where we can chat and stuff. PM me for the invite link.
Yeah, this seems good to me, right now you're taking this more seriously than anyone, so your input is highly valued.